04.05.2011, 21:32
Good evening,
as you all might know, Rockstar Games made some places in the game we all love in such a way it'd be realistic, almost. Today I'm sharing a map with you that's related to the curvy road in San Fierro, which was based on Lombard Street in San Fransisco. Here's a picture of Lombard Street
Picture of Lombard Street
Before I started mapping, the ugly piece of land looked like this;
![](/imageshack/img822/8148/mtascreen20110504232100.th.png)
Now, it looks like this;
![](/imageshack/img215/8168/mtascreen20110504231233.th.png)
![](/imageshack/img714/1355/mtascreen20110504231253.th.png)
![](/imageshack/img405/7314/mtascreen20110504231320.th.png)
![](/imageshack/img830/2112/mtascreen20110504231339.th.png)
I think it's very decent for RolePlay servers - servers that care about how realistic their city is. I hope you all enjoy how sweet the realisticness of GTA can be (if you edit it well enough. (: )
Pastebin: http://pastebin.com/15Qb0cJn
And yes, I know the CreateObjects are messy, blame ConvertFFS because ConvertFFS is not working.
as you all might know, Rockstar Games made some places in the game we all love in such a way it'd be realistic, almost. Today I'm sharing a map with you that's related to the curvy road in San Fierro, which was based on Lombard Street in San Fransisco. Here's a picture of Lombard Street
Picture of Lombard Street
Before I started mapping, the ugly piece of land looked like this;
![](/imageshack/img822/8148/mtascreen20110504232100.th.png)
Now, it looks like this;
![](/imageshack/img215/8168/mtascreen20110504231233.th.png)
![](/imageshack/img714/1355/mtascreen20110504231253.th.png)
![](/imageshack/img405/7314/mtascreen20110504231320.th.png)
![](/imageshack/img830/2112/mtascreen20110504231339.th.png)
I think it's very decent for RolePlay servers - servers that care about how realistic their city is. I hope you all enjoy how sweet the realisticness of GTA can be (if you edit it well enough. (: )
Pastebin: http://pastebin.com/15Qb0cJn
And yes, I know the CreateObjects are messy, blame ConvertFFS because ConvertFFS is not working.