DINI HELP!!!!!???!!!??
#1

This doesnt work and I dont know why it doesnt save:
pawn Код:
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy

enum pInfo
{
    pLevel,
    pCash,
    pScore,
    pCity,
}

new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];

#define SERVER_USER_FILE "Info/Accounts/%s.ini"

//Colours:
#define COLOUR_MESSAGE 0x00C7FFAA
#define COLOUR_LIGHTBLUE 0x33CCFFAA
#define COLOUR_BLUE 0x0000BBAA
#define COLOUR_GREY 0xAFAFAFAA
#define COLOUR_GREEN 0x33AA33AA
#define COLOUR_RED 0xFF0000FF
#define COLOUR_YELLOW 0xFFFF0088
#define COLOUR_ORANGE 0xFF9900AA
#define COLOUR_WHITE 0xFFFFFFAA
#define COLOUR_LIGHTRED 0xFF6347AA
#define COLOUR_LIGHTBLUE 0x33CCFFAA
#define COLOUR_LIGHTBLUE 0x33CCFFAA
#define COLOUR_LIGHTGREEN 0x9ACD32AA
#define COLOUR_GREEN2 0x33FF33AA
#define COLOUR_ERROR 0xFF0000AA
#define COLOUR_MSG 0x00FFFFFF
#define COLOUR_PINK 0xFF66FFAA
#define COLOUR_WHITE 0xFFFFFFAA
#define COLOUR_GREEN1 0x33AA33AA
#define COLOUR_BROWN 0xA52A2AAA
#define COLOUR_PURPLE 0x800080AA
#define COLOUR_BLACK 0x000000AA
#define COLOUR_GREEN1 0x33AA33AA
main(){}

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register/Login:","You Are Not Registered, Write Your Password Below", "Register", "Leave");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Register/Login:","You Are Registered, Write Your Password Below To Login", "Login", "Leave");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Level",PlayerInfo[playerid][pLevel]);
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "City", PlayerInfo[playerid][pCity]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/help", cmdtext, true, 10) == 0)
    {
       
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(!response) return Kick(playerid);
    if (!strlen(inputtext)) return
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register/Login:","You Are Not Registered, Write Your Password Below", "Register", "Leave");
    dini_Create(file);
    dini_IntSet(file, "Password", udb_hash(inputtext));
    dini_IntSet(file, "Level",PlayerInfo[playerid][pLevel] = 0);
    dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 100);
    dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
    dini_IntSet(file, "City",PlayerInfo[playerid][pCity] = 0);
    gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(!response) return Kick(playerid);
    if (!strlen(inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT, "Register/Login:","You Are Registered, Write Your Password Below To Login","Login","Leave");
    new tmp;
    tmp = dini_Int(file, "Password");
    if(udb_hash(inputtext) != tmp) {
    SendClientMessage(playerid, COLOUR_RED, "You Have Entered Wrong Password");
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT, "Register/Login:","You Are Registered, Write Your Password Below To Login","Login","Leave");
    }
    else
    {
    gPlayerLogged[playerid] = 1;
    PlayerInfo[playerid][pLevel] = dini_Int(file, "Level");
    SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
    GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
    SendClientMessage(playerid,COLOUR_RED, "[System]: You Have Successfully Logged In!");
    PlayerInfo[playerid][pCity] = dini_Int(file, "City");
    }
    if (dialogid == 3856)
    {
        if(response)
        {
            switch(dialogid)
            {
                case 1:
                {
                    switch(listitem)
                {
                case 0://LS
                {
                    PlayerInfo[playerid][pCity] = 1;
                    if(PlayerInfo[playerid][pCity] == 1) {
                    SetSpawnInfo(playerid, 0, 0, 477.359375, -1498.8811035156, 20.481548309326, 270, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 2) {
                    SetSpawnInfo(playerid, 0, 0, -1968.7583007813, 162.01661682129, 27.6875, 180, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 3) {
                    SetSpawnInfo(playerid, 0, 0, 2020.3387451172, 1919.8436279297, 12.340795516968, 270, 0, 0, 0, 0, 0, 0);
                    }
                }
                case 1://SF
                {
                    PlayerInfo[playerid][pCity] = 2;
                    if(PlayerInfo[playerid][pCity] == 1) {
                    SetSpawnInfo(playerid, 0, 0, 477.359375, -1498.8811035156, 20.481548309326, 270, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 2) {
                    SetSpawnInfo(playerid, 0, 0, -1968.7583007813, 162.01661682129, 27.6875, 180, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 3) {
                    SetSpawnInfo(playerid, 0, 0, 2020.3387451172, 1919.8436279297, 12.340795516968, 270, 0, 0, 0, 0, 0, 0);
                    }
                }
                case 2://LV
                {
                    PlayerInfo[playerid][pCity] = 3;
                    if(PlayerInfo[playerid][pCity] == 1) {
                    SetSpawnInfo(playerid, 0, 0, 477.359375, -1498.8811035156, 20.481548309326, 270, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 2) {
                    SetSpawnInfo(playerid, 0, 0, -1968.7583007813, 162.01661682129, 27.6875, 180, 0, 0, 0, 0, 0, 0);
                    }
                    else if(PlayerInfo[playerid][pCity] == 3) {
                    SetSpawnInfo(playerid, 0, 0, 2020.3387451172, 1919.8436279297, 12.340795516968, 270, 0, 0, 0, 0, 0, 0);
                    }
                }
            }
        }
    }
    }
    }
    if(PlayerInfo[playerid][pCity] == 0)
    {
    ShowPlayerDialog(playerid, 3856, DIALOG_STYLE_LIST, "Select Your Home City", "Los Santos\nSan Fierro\nLas Venturas", "Select", "Decline");
    }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
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#2

I don't really know dini, but I do know it's outdated and you'd better use Y_ini because that's faster.
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#3

pawn Код:
#define SERVER_USER_FILE "/Info/Accounts/%s.ini"
Notice the difference.. I added / in front of Info

ALSO
Make sure you have the files
/Info
and
/Accounts
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