/n chat crash server wtf ?
#1

Solved.
Reply
#2

Bump sorry but instead of making a new post i just edited this.
Reply
#3

Try debugging.
Reply
#4

pawn Код:
if(strcmp(cmd, "/newbie", true) == 0 || strcmp(cmd, "/n", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pMuted] == 1)
            {
                SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced");
                return 1;
            }
            if(nonewbie == 1)
            {
                SendClientMessage(playerid, TEAM_CYAN_COLOR, "Newbie chat is off.");
                return 1;
            }
            new length = strlen(cmdtext);
            while ((idx < length) && (cmdtext[idx] <= ' '))
            {
                idx++;
            }
            new offset = idx;
            new result[128];
            while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
            {
                result[idx - offset] = cmdtext[idx];
                idx++;
            }
            result[idx - offset] = EOS;
            if(!strlen(result))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/n)ewbie [newbie chat]");
                return 1;
            }
            new
                sendername[MAX_PLAYER_NAME]
            ;
            GetPlayerName(playerid, sendername, sizeof(sendername));
             if(PlayerInfo[playerid][pHelper] < 1) format(string, sizeof(string), "** Helper %s: %s", sendername, result);
               else if(PlayerInfo[playerid][pHelper] < 2) format(string, sizeof(string), "** Master %s: %s", sendername, result);
               else if(PlayerInfo[playerid][pHelper] < 3) format(string, sizeof(string), "** VIP %s: %s", sendername, result);
            else if(PlayerInfo[playerid][pAdmin] < 4242) format(string, sizeof(string), "** Admin %s: %s", sendername, result);
            else format(string, sizeof(string), "** Newbie %s: %s", sendername, result);
            SendClientMessageToAll(0x9ACD32AA, string);
            printf("%s", string);
            new y, m, d;
            new h,mi,s;
            getdate(y,m,d);
            gettime(h,mi,s);
            format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (newbie): (%s)",d,m,y,h,mi,s, sendername, result);
        }
        return 1;
    }
You forgot to create the variable "sendername" and store the player's name in it.
Reply
#5

Thanks for taking time.
Gettin this.
pawn Код:
(21679) : warning 219: local variable "sendername" shadows a variable at a preceding level
Reply
#6

Quote:
Originally Posted by NotoriousMOB
Посмотреть сообщение
Thanks for taking time.
Gettin this.
pawn Код:
(21679) : warning 219: local variable "sendername" shadows a variable at a preceding level
Righto.

Remove this:

pawn Код:
new
                sendername[MAX_PLAYER_NAME]
            ;
Reply
#7

Oh that helped, thanks for taking time!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)