pawn Код:
CreateDynamicObject(10841,-1866.22058105,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (1)
CreateDynamicObject(10841,-1870.10888672,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (2)
CreateDynamicObject(10841,-1876.70776367,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (3)
CreateDynamicObject(10841,-1880.76611328,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (4)
CreateDynamicObject(10841,-1857.17871094,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (5)
CreateDynamicObject(10841,-1853.21191406,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (6)
CreateDynamicObject(10841,-1846.49768066,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (7)
CreateDynamicObject(10841,-1842.58068848,71.79782867,1061.04443359,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse01) (8)
CreateDynamicObject(970,-1868.48193359,60.47232056,1054.73437500,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateDynamicObject(970,-1868.48144531,60.47167969,1055.71508789,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateDynamicObject(970,-1868.48144531,60.47167969,1056.53234863,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateDynamicObject(970,-1878.48144531,60.47167969,1054.73437500,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateDynamicObject(970,-1878.48144531,60.47167969,1055.55163574,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateDynamicObject(970,-1878.48144531,60.47167969,1056.36889648,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateDynamicObject(970,-1854.98144531,60.47167969,1054.73437500,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateDynamicObject(970,-1854.98144531,60.47167969,1055.55163574,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateDynamicObject(970,-1854.98144531,60.47167969,1056.36889648,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
CreateDynamicObject(970,-1844.98144531,60.47167969,1054.73437500,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
CreateDynamicObject(970,-1844.98144531,60.47167969,1055.55163574,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (11)
CreateDynamicObject(970,-1844.98144531,60.47167969,1056.36889648,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateDynamicObject(8656,-1843.59667969,71.87176514,1055.38830566,0.00000000,0.00000000,270.00000000); //object(shbbyhswall09_lvs) (1)
CreateDynamicObject(8656,-1880.04455566,71.82939911,1055.38830566,0.00000000,0.00000000,270.00000000); //object(shbbyhswall09_lvs) (2)
CreateDynamicObject(970,-1873.45471191,70.14930725,1054.89782715,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateDynamicObject(970,-1873.82519531,70.15722656,1055.87854004,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateDynamicObject(970,-1873.60498047,70.14377594,1056.85925293,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateDynamicObject(970,-1849.91796875,70.22843933,1054.89782715,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateDynamicObject(970,-1850.57177734,70.22531128,1056.04199219,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateDynamicObject(970,-1849.42712402,70.22850800,1057.02270508,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18)
Also there are objects with the same Interior and stuff that I want to appear