08.04.2011, 23:34
(
Последний раз редактировалось gamer931215; 09.04.2011 в 10:51.
)
gCamera 1.0
What is itgCamera is an include which allows you to add VERY EASILY speed cameras near highways, it will detect when a player passes it at high speed.
You can set the speed limit in kmh AND mph, and also the limit & fine PER CAMERA!.
It also includes an pretty awesome flash effect made with textdraws!
Video
[ame]http://www.youtube.com/watch?v=bkS7FXnGv5U[/ame]
Functions
pawn Код:
CreateSpeedCam(Float:x,Float:y,Float:z,Float:rot,range,limit,fine,use_mph = 0)
/*
***will create a new speedcamera
x,y,z,rot = position of the camera object
range = the range of the camera when a player passes it
limit = speedlimit
fine = fine that the player will need to pay if he passes the speedlimit
use_mph (0 on default using kmh, setting it on 1 will use mph)
returns: cameraid
*/
SetSpeedCamRange(cameraid,limit)
/*
***change the range for a specefic camera
cameraid = the cameraid returned by CreateSpeedCam()
limit = the new limit of the specefic camera
*/
SetSpeedCamFine(cameraid,fine)
/*
***set another fine for a specefic camera
cameraid = the cameraid returned by CreateSpeedCam()
fine = the new fine of the specefic camera
*/
DestroySpeedCam(cameraid)
/*
***Disables the camera and removes the camera object
cameraid = the cameraid returned by CreateSpeedCam()
*/
*You will need to define these BEFORE including gCamera
Код:
FILTERSCRIPT //should ALWAYS be defined if you use the include in an filterscript CAMERA_LIMIT //limit of max cameras (should be set as low as possible) CAMERA_FLASH_TIME //flash time of the effect in miliseconds CAMERA_UPDATE_INTERVAL //update rate of the cameras in miliseconds
pawn Код:
#define CAMERA_LIMIT 5
#define FILTERSCRIPT
#include <gCamera>
pawn Код:
#include <gCamera>
#define CAMERA_FLASH_TIME 1000
#define FILTERSCRIPT
Download
If you are more interested in a filterscript to make them ingame you might want to take a look at this !