08.04.2011, 05:32
(
Последний раз редактировалось MP2; 08.04.2011 в 05:33.
Причина: Fixed
)
if(!fexist("Bugs.txt")) SendClientMessage(playerid, COLOR_RED, "No bugs reported.");
If the file exists, it's fine, but if the file doesn't exist the server crashes. What's up with that?
EDIT: Fixed. The code carried on and read from the file, which didn't exist.
If the file exists, it's fine, but if the file doesn't exist the server crashes. What's up with that?
EDIT: Fixed. The code carried on and read from the file, which didn't exist.