TextDrawShowForPlayer
#1

I have not tested this one so:

Will it cause problems if I use:
pawn Код:
TextDrawShowForPlayer
Repeated times without hiding it?
e.g.
pawn Код:
TextDrawShowForPlayer //(textdraw1)
// 5 secs
TextDrawSetString //(textdraw1)
TextDrawShowForPlayer //(textdraw1)
//10 secs
TextDrawSetString //(textdraw1)
TextDrawShowForPlayer //(textdraw1)
Reply
#2

AFAIK, you don't need to re-show the textdraw when you use TextDrawSetString.
Reply
#3

Alright i did not show right example.
There is a `timer` after each TextDrawShowForPlayer
By the timer i mean a variable which counts down in other timer and if it is `0` TextDraw will hide.
If the `timer` still is conting down, TextDrawShowForPlayer repeats again and variable is set again to its value - will it cause problems?

(the same player and the same textdraw)
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)