Toys Mod
#1

It would be awesome if there was a public Toys mod. All i want is hats and mask

If anyone could help me out that would be awesome

Binco part

pawn Код:
if(strcmp(cmd, "/buyclothes", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsAtClothShop(playerid))
            {
                ShowPlayerDialog(playerid, SKINMENU, DIALOG_STYLE_INPUT, "Clothing Select","Note: Buying a new skin will cost you $2,500\nPlease, enter the skin id you want to purchase:", "Buy", "Cancel");
            }
            else
            {
                SendClientMessage(playerid, COLOR_LIGHTRED, "** [Error]: You are not in a clothing store");
            }
        }
        return 1;
    }
Part of my Binco script.
IF there was just something i could add under it or somehthing like /accessories?

Any Help?.
Anyone that helps will be rewarded in server
PM Me if you would like the reward and IP...
If thats alloud?
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#2

You mean you'd like to use some of the objects that are new to 0.3c? You can do that by spawning them and using AttachObjectToPlayer.
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#3

Quote:
Originally Posted by Schurman
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You mean you'd like to use some of the objects that are new to 0.3c? You can do that by spawning them and using AttachObjectToPlayer.


Exactly .
Like attaching a bandanna on someones face
I want to do this for gangs.
Flags and colors and stuff. To show more colors for gang

I dont know any coding though
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#4

http://forum.sa-mp.com/showthread.ph...light=bandanas
http://forum.sa-mp.com/showthread.ph...hlight=glasses
http://forum.sa-mp.com/showthread.ph...=Insanity+caps
http://forum.sa-mp.com/showthread.ph...=Insanity+caps

Try using Search.
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#5

Thank you for Filterscripts
I wanted like a new function in the rp script though

Im using /glasses and stuff for now..
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#6

Quote:
Originally Posted by Bam23
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Thank you for Filterscripts
I wanted like a new function in the rp script though

Im using /glasses and stuff for now..
Just look through the filterscripts code to see how they are made, then try making some yourself. Its easy once you get going.
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#7

Quote:
Originally Posted by Stigg
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Just look through the filterscripts code to see how they are made, then try making some yourself. Its easy once you get going.
So with this... I would just keep?. It sais
True) == 0)...
Dont have to be cj?

pawn Код:
if(strcmp(cmd, "/CJ", true) == 0)
    {
        SetPlayerSkin(playerid,0);
        return 1;
    }
    return 0;
}
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#8

Quote:
Originally Posted by Bam23
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So with this... I would just keep?. It sais
True) == 0)...
Dont have to be cj?

pawn Код:
if(strcmp(cmd, "/CJ", true) == 0)
    {
        SetPlayerSkin(playerid,0);
        return 1;
    }
    return 0;
}
Just delete that part and you can use it for all characters. Mind you different skins have different offsets.
So there may be little changes in appearance.
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