Getting full with these errors...
#1

Hey guys, i am trying to instal a dialogs system on my register system but this happen:

Код:
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1078) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1101) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1109) : error 035: argument type mismatch (argument 3)
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1124) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1130) : error 017: undefined symbol "INI_ParseFile"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1131) : error 017: undefined symbol "Password"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1142) : error 017: undefined symbol "INI_Open"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1142) : warning 213: tag mismatch
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1143) : error 017: undefined symbol "INI_WriteInt"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1144) : error 017: undefined symbol "INI_Close"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1142) : warning 204: symbol is assigned a value that is never used: "Acc"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1124) : warning 204: symbol is assigned a value that is never used: "string"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1163) : error 017: undefined symbol "Password"
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1174) : warning 217: loose indentation
C:\Users\Ricardo\Desktop\Mini-DM\Mini-DM\Freedoom\filterscripts\adminric.pwn(1186) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


7 Errors.
The code:
pawn Код:
#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>
#include <sscanf>
#include <foreach>

native WP_Hash(buffer[], len, const str[]); //Whirlpool native
#pragma unused ret_memcpy

new IsLogged[MAX_PLAYERS];
new IsRegistred[MAX_PLAYERS];
new file[256];
new bool:ismuted[MAX_PLAYERS];

enum pInfo
{
    AdminLevel,
    Cash,
    Score,
    Color,
    Job,
    Vw,
    Int,
}
new PlayerInfo[MAX_PLAYERS][pInfo];

//-------------------------------Admin Commands---------------------------------
COMMAND:makeadmin(playerid, params[])
{
    new id;
    new AdminLevel2;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 1338 || IsPlayerAdmin(playerid))
        {
            if(!sscanf(params, "ui", id, AdminLevel2))
            {
                if((AdminLevel2 >= 101 && AdminLevel2 <= 106) || AdminLevel2 == 1338 || AdminLevel2 == 0)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "%s Has Given You %d Admin Level.", name, AdminLevel2);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Gave %d Admin Level To %s .", AdminLevel2, PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    PlayerInfo[id][AdminLevel] = AdminLevel2;
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "Avaliable Levels: 101, 102, 103, 104, 105, 106, 1338");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /makeadmin [PlayerId/PartOfName] [AdminLevel]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You Need Rcon Admin To Use This Command!");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Connected");
}
COMMAND:setjob(playerid, params[])
{
    new id;
    new Job1;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 106)
        {
            if(!sscanf(params, "ui", id, Job1))
            {
                if((Job1 >= 1 && Job1 <= 10) || Job1 == 0)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "%s Has Given You %d Job.", name, Job1);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Gave %d Job To %s .", Job1, PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    PlayerInfo[id][Job] = Job1;
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "Avaliable Levels: 1(cop), 2(medic), 3(taxi), 4(mechanic), 5, 6, 7, 8, 9, 10");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /setjob [PlayerId/PartOfName] [Job]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You Need Rcon Admin To Use This Command!");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Connected");
}
COMMAND:ah1(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 101)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah2(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 102)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah3(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 103)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "Level 103: /money /score");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah4(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 104)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "Level 103: /money /score");
        SendClientMessage(playerid, 0xFF00CC, "Level 104: /ban /sethp /setarmour");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah5(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 105)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "Level 103: /money /score");
        SendClientMessage(playerid, 0xFF00CC, "Level 104: /ban /sethp /setarmour");
        SendClientMessage(playerid, 0xFF00CC, "Level 105: /goto /gethere /kill /vr");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah6(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 106)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "Level 103: /money /score");
        SendClientMessage(playerid, 0xFF00CC, "Level 104: /ban /sethp /setarmour");
        SendClientMessage(playerid, 0xFF00CC, "Level 105: /goto /gethere /kill /vr");
        SendClientMessage(playerid, 0xFF00CC, "Level 106: /ajail /aunjail /setjob /giveweapon");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:ah1338(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 1338)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Admin Painel||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Level 101: /freeze /unfreeze /setint /setvw");
        SendClientMessage(playerid, 0xFF00CC, "Level 102: /kick");
        SendClientMessage(playerid, 0xFF00CC, "Level 103: /money /score");
        SendClientMessage(playerid, 0xFF00CC, "Level 104: /ban /sethp /setarmour");
        SendClientMessage(playerid, 0xFF00CC, "Level 105: /goto /gethere /kill /vr");
        SendClientMessage(playerid, 0xFF00CC, "Level 106: /ajail /aunjail /setjob /giveweapon");
        SendClientMessage(playerid, 0xFF00CC, "Level 1338: /makeadmin");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not admin");
}
COMMAND:medichelp(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 2)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Medic Commands||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Commands: /health");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not medic.");
}
COMMAND:mechanichelp(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 3)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Mechanic Commands||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Commands: /repair");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not mechanic.");
}
COMMAND:taxihelp(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 4)
    {
        SendClientMessage(playerid, 0xFF00CC, "||--------------------------||Taxi Commands||-------------------------||");
        SendClientMessage(playerid, 0xFF00CC, "Commands: /taxifare");
        SendClientMessage(playerid, 0xFF00CC, "||-----------------------||By Ricardo Manuel||-----------------------||");
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not taxi driver.");
}
COMMAND:stats(playerid, params[])
{
    new string[64];
    format(string, sizeof(string), "Money: %d ||Level: %d ||AdminLevel: %d ||Job: %d ||Interior: %d ||Virtual World: %d ", GetPlayerMoney(playerid), GetPlayerScore(playerid), PlayerInfo[playerid][AdminLevel], PlayerInfo[playerid][Job], GetPlayerInterior(playerid), GetPlayerVirtualWorld(playerid));
    SendClientMessage(playerid, 0xFF00CC, string);
    return 1;
}
COMMAND:money(playerid, params[])
{
    new id;
    new ammount;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[id][AdminLevel] >= 103)
        {
            if(!sscanf(params, "ui", id, ammount))
            {
                if(ammount <= 10000000000)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "%s Has Given You %d.", name, ammount);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Gave %d Money To %s .", ammount, PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    GivePlayerMoney(id, ammount);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You can't give so much");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rmoney [PlayerId/PartOfName] [Ammount]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not admin 1338");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:freeze(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >= 101)
    {
        new id;
        if(!sscanf(params, "u", id))
        {
            if(IsPlayerConnected(id))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(id, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "You Have Been Freezed By %s", name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Freezed %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    TogglePlayerControllable(id, 0);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Conected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rfreeze [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
}
COMMAND:unfreeze(playerid, params[])
{
    if(PlayerInfo[playerid][AdminLevel] >=101)
    {
        new id;
        if(!sscanf(params, "u", id))
        {
            if(IsPlayerConnected(id))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(id, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "You Have Been UnFreezed By %s", name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You UnFreezed %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    TogglePlayerControllable(id, 1);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Conected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /runfreeze [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
}
COMMAND:ban(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 104)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You Have Been Banned By %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You Banned %s .", id);
                SendClientMessage(playerid, 0xFF00CC, string);
                Ban(id);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rban [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:kick(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 102)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You Have Been Kicked By %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You Kicked %s .", id);
                SendClientMessage(playerid, 0xFF00CC, string);
                Kick(id);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rkick [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:score(playerid, params[])
{
    new id;
    new score;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 103)
        {
            if(!sscanf(params, "ui", id, score))
            {
                if(score <= 1000)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Your Score Has Been Setted To %d By %s.", score, name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Setted %s Score To %d.", PlayerName, score);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerScore(id, score);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You can't set more than 1000");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rscore [PlayerId/PartOfName] [Score]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:goto(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 105)
        {
            if(!sscanf(params, "ui", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                new Float:x, Float:y, Float:z;  GetPlayerPos(id,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(id));
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "%s teleported his self to you", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You teleported yourself to %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(id));
                SetPlayerPos(playerid,x+2,y,z);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rgoto [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:gethere(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 105)
        {
            if(!sscanf(params, "ui", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                new Float:x, Float:y, Float:z;  GetPlayerPos(playerid,x,y,z); SetPlayerInterior(id,GetPlayerInterior(playerid));
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "%s teleported yourself to him.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You teleported %s to you.", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                SetPlayerVirtualWorld(id,GetPlayerVirtualWorld(playerid));
                SetPlayerPos(id,x+2,y,z);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rgethere[PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:kill(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 105)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You have been killed by %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You killed %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                SetPlayerHealth(id, 0);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rkill [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:vr(playerid, params[])
{
    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 105)
        {
            if(IsPlayerInAnyVehicle(playerid))
            {
                RepairVehicle(GetPlayerVehicleID(playerid));
                SendClientMessage(playerid, 0xFF00CC, "Vehicle Repaired.");
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "You are not in any vehicle");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:sethp(playerid, params[])
{
    new id;
    new hp;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 103)
        {
            if(!sscanf(params, "ui", id, hp))
            {
                if(hp <= 100)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Your Health Has Been Setted To %d By %s.", hp, name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Setted %s Health To %d.", PlayerName, hp);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerHealth(id, hp);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You can't set more than 100");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rsethp [PlayerId/PartOfName] [Hp]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:setarmour(playerid, params[])
{
    new id;
    new armour;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 103)
        {
            if(!sscanf(params, "ui", id, armour))
            {
                if(armour <= 100)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Your Armour Has Been Setted To %d By %s.", armour, name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Setted %s Armour To %d.", PlayerName, armour);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerArmour(id, armour);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You can't set more than 100");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rsetarmour [PlayerId/PartOfName] [Armour]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:ajail(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 106)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You have been jailed by %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You jailed %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                SetPlayerPos(id, 264.6288,77.5742,1001.0391);
                SetPlayerInterior(id, 3);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rjail [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:aunjail(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 106)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You have been unjailed by %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You unjailed %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                SetPlayerPos(id, 1555.097900, -1675.848754, 16.195312);
                SetPlayerInterior(id, 0);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /runjail [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:mute(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 105)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You have been muted by %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You muted %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                ismuted[id] = true;
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /rmute [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:unmute(playerid, params[])
{
    new id;
    if(PlayerInfo[playerid][AdminLevel] >= 105)
    {
        if(IsPlayerAdmin(playerid))
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "You have been unmuted by %s.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You unmuted %s .", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                ismuted[id] = false;
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /runmute [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:setint(playerid, params[])
{
    new id;
    new interior;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 101)
        {
            if(!sscanf(params, "ui", id, interior))
            {
                if(interior <= 100)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Your Interior Has Been Setted To %d By %s.", interior, name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Setted %s Interior To %d.", PlayerName, interior);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerInterior(id, interior);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "Invalid Interior Id");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /setint [PlayerId/PartOfName] [Interior]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:setvw(playerid, params[])
{
    new id;
    new virtualworld;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 101)
        {
            if(!sscanf(params, "ui", id, virtualworld))
            {
                if(virtualworld <= 100)
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Your Virtual World Has Been Setted To %d By %s.", virtualworld, name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Setted %s Virtual World To %d.", PlayerName, virtualworld);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerVirtualWorld(id, virtualworld);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "Invalid Virtual World Id");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /setvw [PlayerId/PartOfName] [VirtualWorld]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:giveweapon(playerid, params[])
{
    new id;
    new weap;
    new ammo;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][AdminLevel] >= 106)
        {
            if(!sscanf(params, "uii", id, weap, ammo))
            {
                if(weap >= 1 && weap <= 46)
                {
                    if(ammo >= 1 && ammo <= 5000)
                    {
                        new string[64];
                        new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, name, sizeof(name));
                        GetPlayerName(id, PlayerName, sizeof(PlayerName));
                        format(string, sizeof(string), "%s has given You weapon %d with %d ammu.", name, weap, ammo);
                        SendClientMessage(id, 0xFF00CC, string);
                        format(string, sizeof(string), "You gave weapon %d with %d ammu to %s .", weap, ammo, PlayerName);
                        SendClientMessage(playerid, 0xFF00CC, string);
                        GivePlayerWeapon(id, weap, ammo);
                        return 1;
                    }
                    else return SendClientMessage(playerid, 0xFF00CC, "Max. Ammo is 5000");
                }
                else return SendClientMessage(playerid, 0xFF00CC, "Invalid weapon id!");

            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /giveweapon[PlayerId/PartOfName] [WeaponId] [Ammo]"),
            SendClientMessage(playerid, 0xFF00CC, "1(Brass) 2(Nite) 3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 9(Chainsaw) 10-13(Dildo)"),
            SendClientMessage(playerid, 0xFF00CC, "14(Flowers) 15(Cane) 16(Grenades) 17(Teargas) 18(Molotovs) 22(Pistol) 23(SPistol) 24(Eagle)"),
            SendClientMessage(playerid, 0xFF00CC, "25(Shotgun) 26(sawn-off) 27(Combat) 28(TEC9) 29(MP5) 30(AK47) 31(M4) 32(MAC10) 33(Country)"),
            SendClientMessage(playerid, 0xFF00CC, "34(Sniper) 35(RPG) 37(Flamethrower) 38(Minigun) 41(spray) 42(exting) 43(Camera) 46(Parachute)");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You Need Rcon Admin To Use This Command!");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Connected");
}
//------------------------------------Job Commands------------------------------
COMMAND:health(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 2)
    {
        new id;
        if(!sscanf(params, "u", id))
        {
            if(IsPlayerConnected(id))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(id, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(id, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "You Have Been Healthed By %s", name);
                    SendClientMessage(id, 0xFF00CC, string);
                    format(string, sizeof(string), "You Healthed %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerHealth(id, 100);
                    GivePlayerMoney(id, -1000);
                    GivePlayerMoney(playerid, 1000);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Conected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /health [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not medic.");
}
COMMAND:repair(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    {
        if(PlayerInfo[playerid][Job] == 4)
        {
            if(!sscanf(params, "u", id))
            {
                new string[64];
                new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                GetPlayerName(playerid, name, sizeof(name));
                GetPlayerName(id, PlayerName, sizeof(PlayerName));
                format(string, sizeof(string), "Your car has been repaired by %s for 100$.", name);
                SendClientMessage(id, 0xFF00CC, string);
                format(string, sizeof(string), "You repaired %s vehicled for 100$.", PlayerName);
                SendClientMessage(playerid, 0xFF00CC, string);
                RepairVehicle(GetPlayerVehicleID(id));
                GivePlayerMoney(id, -100);
                GivePlayerMoney(playerid, 100);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /repair [PlayerId/PartOfName]");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You are not allowed to use this command.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Player is not connected.");
}
COMMAND:taxifare(playerid, params[])
{
    new string[64];
    new name[MAX_PLAYER_NAME];
    if(PlayerInfo[playerid][Job] == 4)
    {
        GetPlayerName(playerid, name, sizeof(name));
        format(string, sizeof(string), "Taxi driver %s on duty, /pm if you need him", name);
        SendClientMessageToAll(0xFF00CC, string);
        return 1;
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not taxi driver.");
}
//------------------------------------------------------------------------------
//----------------------------------Cop Commands--------------------------------
new jailed[MAX_PLAYERS];
forward UnJail();


COMMAND:duty(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        if(IsPlayerInRangeOfPoint(playerid, 2.0, 1555.097900, -1675.848754, 16.195312))
        {
            SetPlayerColor(playerid, 0xFF00CC);
            SendClientMessage(playerid, 0xFF00CC, "You Are Now A Cop, Use /equip To Get Weapons.");
            return 1;
        }
        else return SendClientMessage(playerid, 0xFF00CC, "You Are Not In LSPD Entrance.");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Only cops can duty!");
}

COMMAND:dutyoff(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        if(IsPlayerConnected(playerid))
        {
            SetPlayerColor(playerid, 0xFFFFFFAA);
            ResetPlayerWeapons(playerid);
            SendClientMessage(playerid, 0xFF00CC, "You Are Now Off Duty.");
            return 1;
        }
        else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Online");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Only Cops Can Use This Command.");
}

COMMAND:equip(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInRangeOfPoint(playerid, 2.0, 1555.097900, -1675.848754, 16.195312))
            {
                GivePlayerWeapon(playerid, 24, 1000);
                GivePlayerWeapon(playerid, 25, 1000);
                GivePlayerWeapon(playerid, 29, 1000);
                GivePlayerWeapon(playerid, 31, 1000);
                GivePlayerWeapon(playerid, 34, 1000);
                SetPlayerHealth(playerid, 100);
                SetPlayerArmour(playerid, 100);
                return 1;
            }
            else return SendClientMessage(playerid, 0xFF00CC, "You Are Not At LSPD Entrance.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Online");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Only Cops Can Use This Command.");
}

COMMAND:stun(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        new toplayer;
        if(!sscanf(params, "ui", toplayer))
        {
            if(IsPlayerConnected(toplayer))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(toplayer, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(toplayer, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Cop %s Has Stun You", name);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    format(string, sizeof(string), "You Has Stun %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    TogglePlayerControllable(toplayer, 0);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Conected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /stun [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Only Cops Can Use This Command.");
}
COMMAND:unstun(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        new toplayer;
        if(!sscanf(params, "ui", toplayer))
        {
            if(IsPlayerConnected(toplayer))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(toplayer, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(toplayer, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Cop %s Has UnStun You", name);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    format(string, sizeof(string), "You Has UnStun %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    TogglePlayerControllable(toplayer, 1);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Conected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /unstun [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0xFF00CC, "Only Cops Can Use This Command.");
}
COMMAND:cjail(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        new toplayer;
        if(!sscanf(params, "ui", toplayer))
        {
            if(IsPlayerConnected(toplayer))
            {
                new Float:X, Float:Y, Float:Z;
                GetPlayerPos(playerid, X,Y,Z);
                if(IsPlayerInRangeOfPoint(toplayer, 20.0, X,Y,Z))
                {
                    new string[64];
                    new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, name, sizeof(name));
                    GetPlayerName(toplayer, PlayerName, sizeof(PlayerName));
                    format(string, sizeof(string), "Cop %s Jailed You For 3 Minutes.", name);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    format(string, sizeof(string), "You Jailed %s", PlayerName);
                    SendClientMessage(playerid, 0xFF00CC, string);
                    SetPlayerPos(toplayer, 264.6288,77.5742,1001.0391);
                    SetPlayerInterior(toplayer, 6);
                    jailed[toplayer] = 1;
                    SetTimer("UnJail",180000,false);
                    return 1;
                }
                else return SendClientMessage(playerid, 0xFF00CC, "You Are Not Near The Player.");
            }
            else return SendClientMessage(playerid, 0xFF00CC, "Player Is Not Connected.");
        }
        else return SendClientMessage(playerid, 0xFF00CC, "USAGE: /cjail [PlayerId/PartOfName]");
    }
    else return SendClientMessage(playerid, 0x0259, "You Are Not Cop!");
}
COMMAND:cophelp(playerid, params[])
{
    if(PlayerInfo[playerid][Job] == 1)
    {
        SendClientMessage(playerid, 0xFF00CC, "||-------->>>>Cop Commands<<<<--------||");
        SendClientMessage(playerid, 0xFF00CC, "Duty: Use /duty in LSPD entrance to duty.");
        SendClientMessage(playerid, 0xFF00CC, "Cop Cmds: /dutyoff, /equip, /stun /unstun, /cjail(this command jail for 3 minuts with automatic unjail)");
        SendClientMessage(playerid, 0xFF00CC, "LSPD Cmds: /pdo1 /pdc1 /pdo2 /pdc2 /pdo3 /pdc3");
        return 1;
   
    }
    else return SendClientMessage(playerid, 0xFF00CC, "You are not cop!");
}

//------------------------------------------------------------------------------
public UnJail()
{
    for(new v; v < MAX_PLAYERS; v++)
    {
        if(jailed[v] == 1)
        {
            SetPlayerPos(v, 1555.097900, -1675.848754, 16.195312);
            SetPlayerInterior(v, 0);
            jailed[v] = 0;
        }
        return 1;
    }
    return 1;
}
public OnPlayerText(playerid, text[])
{
    if(ismuted[playerid])
    {
        SendClientMessage(playerid, 0xFF00CC, "You are muted");
        return 0;
    }
    return 1;
}
public OnPlayerDisconnect(playerid)
{
    new name[24];
    GetPlayerName(playerid,name,24);
    format(file,sizeof(file),"RicAdmin/users/%s.ini",name);
    if(dini_Exists(file))
    {
        dini_IntSet(file,"Cash",GetPlayerMoney(playerid));
        dini_IntSet(file,"Score",GetPlayerScore(playerid));
        dini_IntSet(file,"Color",GetPlayerColor(playerid));
        dini_IntSet(file,"AdminLevel",PlayerInfo[playerid][AdminLevel]);
        dini_IntSet(file,"Job",PlayerInfo[playerid][Job]);
        dini_IntSet(file,"Vw",GetPlayerVirtualWorld(playerid));
        dini_IntSet(file,"Int",GetPlayerInterior(playerid));
        IsLogged[playerid] = 0;
        return 1;
    }
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}
public OnPlayerConnect(playerid)
{
    new name[25], file[128];
    GetPlayerName(playerid,name,sizeof(name));
    format(file,sizeof(file), "RicAdmin/users/%s.ini",name);
    if(fexist(file))
    {
        SendClientMessage(playerid,0xFF00CC,"You are registered, please login");
        IsRegistred[playerid] = 1;
        IsLogged[playerid] = 0;
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "You are registered", "Type your password below", "Login", "Quit");
    }
    if(!fexist(file))
    {
        SendClientMessage(playerid,0xFF00CC,"You are not registered, please register");
        IsRegistred[playerid] = 0;
        IsLogged[playerid] = 0;
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "You are not registered", "Type your password below", "Register", "Quit"); //It will show the player a dialog. With id 1.
    }
    return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 1)
    {
        new name[25], file[128],buf[129];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file),"RicAdmin/users/%s.ini", name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
            ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "You are not registered", "Type your password below", "Register"," ");
        WP_Hash(buf,sizeof(buf),inputtext);
        dini_Create(file);
        dini_IntSet(file,"Password", buf);
        dini_IntSet(file,"AdminLevel", 0);
        dini_IntSet(file,"Cash", 0);
        dini_IntSet(file,"Score", 0);
        dini_IntSet(file,"Color", 0);
        dini_IntSet(file, "Job", 0);
        dini_IntSet(file, "Vw", 0);
        dini_IntSet(file, "Int", 0);
        SendClientMessage(playerid,0xFF00CC,"You have successfully registered!");
        IsRegistred[playerid] = 1;
        IsLogged[playerid] = 1;
    }

    else if(dialogid == 2)
    {
        new name[MAX_PLAYERS], file[128], buf[129], string[70];
        GetPlayerName(playerid,name,sizeof(name));
        format(file,sizeof file,"RicAdmin/users/%s.ini",name);
        if(!response) return Kick(playerid);
        WP_Hash(buf, sizeof(buf), inputtext);
        if(!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "You are registered", "Type your password below", "Login", "Quit");
        INI_ParseFile(file, "LoginAcc", false, true, playerid, true, false);
        if(strcmp(buf,PlayerInfo[playerid][Password],false))
        {
            SendClientMessage( playerid, 0xFF00CC, "Incorrect Password!" );
            ShowPlayerDialog( playerid, 2, DIALOG_STYLE_INPUT, "You are registered", "Type your password below", "Login", "Quit" );
        }
        else
        {
            IsRegistred[playerid] = 1;
            IsLogged[playerid] = 1;
            GivePlayerMoney(playerid,PlayerInfo[playerid][Cash]);
            SetPlayerScore(playerid,PlayerInfo[playerid][Score]);
            new INI:Acc = INI_Open(file);
            INI_WriteInt(Acc,"Logged",1);
            INI_Close(Acc);
            if(PlayerInfo[playerid][AdminLevel] == 0) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Normal Player");
            if(PlayerInfo[playerid][AdminLevel] == 1) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 1 Admin");
            if(PlayerInfo[playerid][AdminLevel] == 2) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 2 Admin");
            if(PlayerInfo[playerid][AdminLevel] == 3) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 3 Admin");
            if(PlayerInfo[playerid][AdminLevel] == 4) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 4 Admin");
            if(PlayerInfo[playerid][AdminLevel] == 5) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 5 Admin");
            if(PlayerInfo[playerid][AdminLevel] == 6) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 6 Admin (Scripter)");
            if(PlayerInfo[playerid][AdminLevel] == 7) SendClientMessage(playerid,0xFF00CC,"You have logged in as a Level 7 Admin (Owner)");
        }
    }

    return 1;
}

forward LoginAcc(playerid, name[ ], value[ ]);
public LoginAcc(playerid, name[ ], value[ ])
{
    if(!strcmp(name,"Password",false)) {
        PlayerInfo[playerid][Password] = strval(value);
    }
    if(!strcmp(name, "Level", false) ) {
        PlayerInfo[playerid][AdminLevel] = strval(value);
    }
    if(!strcmp(name, "Cash", false) ) {
        PlayerInfo[playerid][Cash] = strval(value);
    }
    if(!strcmp(name, "Score", false) ) {
        PlayerInfo[playerid][Score] = strval(value);
    }
        if(!strcmp(name, "Color", false) ) {
        PlayerInfo[playerid][Score] = strval(value);
    }
        if(!strcmp(name, "Job", false) ) {
        PlayerInfo[playerid][Score] = strval(value);
    }
        if(!strcmp(name, "Vw", false) ) {
        PlayerInfo[playerid][Score] = strval(value);
    }
        if(!strcmp(name, "Int", false) ) {
        PlayerInfo[playerid][Score] = strval(value);
    }
    return 1;
}
Please help me out, thanks...
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#2

error 017: undefined symbol | no such function or symmbol found....
Reply
#3

For mee too this errors in my script. im use this include then work good
pawn Код:
#include <zcmd>
#include <SII>
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