help in that error please
#1

C:\Documents and Settings\Marwan\Desktop\New folder\samp03csvr_win32\filterscripts\Orgs.pwn(30) : error 001: expected token: ";", but found "public"
please help thats the code
Код:
public OnGameModeInit()
{
    SAPD1 = AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); //
    SAPD2 = AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); //
    SAPD3 = AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); //
    SAPD4 = AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); //
    SAPD5 = AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); //
    SAPD6 = AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); //
    SAPD7 = AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); //
    SAPD8 = AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); //
    SAPD9 = AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); //
    SAPD10 = AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); //
    SAPD11 = AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); //
    SAPD12 = AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); //
    SAPD13 = AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); //
    SAPD14 = AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); //

    return 1;
}
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#2

Paste the full scirpt pls.
Reply
#3

Код:
public OnGameModeInit()
{
    AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); // SAPD1
    AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); // SAPD2
    AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); // SAPD3
    AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); // SAPD4
    AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); // SAPD5
    AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); // SAPD6
    AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); // SAPD 7
    AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); // SAPD 8
    AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); // SAPD 9
    AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); // SAPD 10
    AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); // SAPD 11
    AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); // SAPD 12
    AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); // SAPD 13
    AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); // SAPD 14

    return 1;
}
Reply
#4

here you are
Код:
#include <a_samp>
#include zcmd
#include dini
#include sscanf

#define White 0xFFFFFFFF
#define SAPD_COLOR 0x3EA3F4FF
#define LSA_COLOR 0xFF0080FF
#define Yellow 0xFFFF00FF
#define yellow 0xFFFF00AA
#define red 0xFF0000AA
#define green 0x45E01FFF

new Name[MAX_PLAYERS];
new pname[MAX_PLAYERS];
new String[MAX_PLAYERS];
new Member[MAX_PLAYERS];//If the player is a Member.
new Leader[MAX_PLAYERS];//If the player is a Leader.
new IsInOrg[MAX_PLAYERS];//If the player is in the org.
new IsLaw[MAX_PLAYERS];//If the org is a law org.
new IsPriv[MAX_PLAYERS];
new IsGang[MAX_PLAYERS];
new OrgId[MAX_PLAYERS];//This is the id of the or that is being requested.
new request[MAX_PLAYERS];//Request
new IsRequesting[MAX_PLAYERS];//If the player is requesting an org.
new file[MAX_PLAYERS];
new FSave[1000];
new SAPD1,SAPD2,SAPD3,SAPD4,SAPD5,SAPD6,SAPD7,SAPD8,SAPD9,SAPD10,SAPD11,SAPD12,SAPD13,SAPD14

public OnGameModeInit()
{
    SAPD1 = AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); //
    SAPD2 = AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); //
    SAPD3 = AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); //
    SAPD4 = AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); //
    SAPD5 = AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); //
    SAPD6 = AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); //
    SAPD7 = AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); //
    SAPD8 = AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); //
    SAPD9 = AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); //
    SAPD10 = AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); //
    SAPD11 = AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); //
    SAPD12 = AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); //
    SAPD13 = AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); //
    SAPD14 = AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); //

    return 1;
}

public OnPlayerConnect(playerid)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
	    Member[playerid] = dini_Int(file, "Member");
	    Leader[playerid] = dini_Int(file,"Leader");
	    IsInOrg[playerid] = dini_Int(file,"Status");
	    IsLaw[playerid] = dini_Int(file,"Law");
	    request[playerid] = dini_Int(file,"Request");
	    IsRequesting[playerid] = dini_Int(file,"Isrequesting");
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
		dini_IntSet(file, "Member", Member[playerid]);
		dini_IntSet(file, "Leader", Leader[playerid]);
		dini_IntSet(file, "Status", IsInOrg[playerid]);
		dini_IntSet(file, "Request", request[playerid]);
		dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
	}
	return 1;
}

public OnPlayerSpawn(playerid)
{
    FSave[playerid] = SetTimerEx("Save",1000,true,"i",playerid);//This creates a timer when the player spawns and it saves the file ever 1 second.
    if(Member[playerid] == 1)
    {
        SetPlayerColor(playerid,SAPD_COLOR);
        SetPlayerSkin(playerid, 280);
        GivePlayerWeapon(playerid,31,5000);
        GivePlayerWeapon(playerid,3,-1);
        GivePlayerWeapon(playerid,24,500);
        SendClientMessage(playerid,White,"Organization: San Andreas Police Departmaent.");
    }
    if(Member[playerid] == 2)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 287);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: Los Santos Army.");
    }
    if(Member[playerid] == 3)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 165);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: FBI.");
    }
    return 1;
}

COMMAND:kickmember(playerid, params[])
{
    new id;
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /kickmember [id]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(Member[id] == 1 && Leader[playerid] == 1)
    {
        format(String, sizeof(String), "%s has kicked you from San Andreas Police Dept.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from San Andreas Police Dept",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 2 && Leader[playerid] == 2)
    {
        format(String, sizeof(String), "%s has kicked you from Los Santos Army.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from Los Santos Army.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 3 && Leader[playerid] == 3)
    {
        format(String, sizeof(String), "%s has kicked you from FBI.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from FBI.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    return 1;
}

COMMAND:accept(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /accept [id]");
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization!");
    if(Leader[playerid] == 1 && Member[id] == 0 && request[id] == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has accepted your application into San Andreas Police Dept.Please type /lawcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 280);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        SetPlayerColor(id,SAPD_COLOR);
        format(String, sizeof(String), "You have set a player member of San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 2 && Member[id] == 0 && request[id] == 2)
    {
        format(String, sizeof(String), "%s has accepted your application into Los Santos Army. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 0;
        IsPriv[id] = 1;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 3 && Member[id] == 0 && request[id] == 3)
    {
        format(String, sizeof(String), "%s has accepted your application into FBI. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 165);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

COMMAND:request(playerid, params[])
{
    new id;
    if(sscanf(params,"i", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /request [orgid]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(IsInOrg[playerid] == 1) return SendClientMessage(playerid, red," You are already in a organisation!");
    if(IsRequesting[playerid] == 1) return SendClientMessage(playerid, red," You are already requesting to join an organisation!");
    if(id == 1)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join San Andreas Police Dept.",Name);
        SendClientMessageToAll(SAPD_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 1;
        return 1;
    }
    if(id == 2)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join Los Santos Army.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    if(id == 3)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join FBI.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    return 1;
}

COMMAND:cancelrequest(playerid, params[])
{
    if(request[playerid] == 0) return SendClientMessage(playerid,red,"You are not requesting to join any organization!");
    GetPlayerName(playerid,pname,sizeof(pname));
    if(request[playerid] == 1)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join San Andreas Police Department.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 2)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join Los Santos Army.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 3)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join FBI.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    
        return 1;
}

COMMAND:setleader(playerid, params[])//Set Leader to San Andreas Police Department.
{
    new id,oleader;
    if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,0xDFDFDFFF,"You are not an admin.");
    if(sscanf(params,"ui", id,oleader))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /setleader [id] [orgID 1 - 9]");
    if(oleader > 9)return SendClientMessage(playerid,red,"Please type /orgids");
    if(oleader == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of San Andreas Police Dept.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,SAPD_COLOR);
        SetPlayerSkin(id, 282);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        Leader[id] = 1;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 2)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of Los Santos Army.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 2;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 3)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of FBI.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 286);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 3;
        Member[id] = 3;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

forward Save(playerid);
public Save(playerid)
{
    GetPlayerName(playerid, pname, sizeof(pname));
    format(file, sizeof(file), "OrgUsers/%s",pname);
    if(dini_Exists(file))
    {
        dini_Create(file);
        dini_IntSet(file, "Member", Member[playerid]);
        dini_IntSet(file, "Leader", Leader[playerid]);
        dini_IntSet(file, "Status", IsInOrg[playerid]);
        dini_IntSet(file, "Law", IsLaw[playerid]);
        dini_IntSet(file, "Gang", IsGang[playerid]);
        dini_IntSet(file, "Priv", IsPriv[playerid]);
        dini_IntSet(file, "Request", request[playerid]);
        dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
    }
    return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD1 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD2 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
        if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD3 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
        if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD4 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD5 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD6 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD7 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD8 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
        if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD9 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD10 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD11 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD12 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD13 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD14 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    return 1;
}
Reply
#5

i tried still error
Reply
#6

Just wait.
Reply
#7

Quote:
Originally Posted by marwan
Посмотреть сообщение
i tried still error
Your line here just before gamemodeint()

Код:
new SAPD1,SAPD2,SAPD3,SAPD4,SAPD5,SAPD6,SAPD7,SAPD8,SAPD9,SAPD10,SAPD11,SAPD12,SAPD13,SAPD14
Needs changing to:

Код:
new SAPD1,SAPD2,SAPD3,SAPD4,SAPD5,SAPD6,SAPD7,SAPD8,SAPD9,SAPD10,SAPD11,SAPD12,SAPD13,SAPD14;
You missed a ';'
Reply
#8

Код:
#include <a_samp>
#include zcmd
#include dini
#include sscanf

#define White 0xFFFFFFFF
#define SAPD_COLOR 0x3EA3F4FF
#define LSA_COLOR 0xFF0080FF
#define Yellow 0xFFFF00FF
#define yellow 0xFFFF00AA
#define red 0xFF0000AA
#define green 0x45E01FFF

new Name[MAX_PLAYERS];
new pname[MAX_PLAYERS];
new String[MAX_PLAYERS];
new Member[MAX_PLAYERS];//If the player is a Member.
new Leader[MAX_PLAYERS];//If the player is a Leader.
new IsInOrg[MAX_PLAYERS];//If the player is in the org.
new IsLaw[MAX_PLAYERS];//If the org is a law org.
new IsPriv[MAX_PLAYERS];
new IsGang[MAX_PLAYERS];
new OrgId[MAX_PLAYERS];//This is the id of the or that is being requested.
new request[MAX_PLAYERS];//Request
new IsRequesting[MAX_PLAYERS];//If the player is requesting an org.
new file[MAX_PLAYERS];
new FSave[1000];
new SAPD1,SAPD2,SAPD3,SAPD4,SAPD5,SAPD6,SAPD7,SAPD8,SAPD9,SAPD10,SAPD11,SAPD12,SAPD13,SAPD14;

public OnGameModeInit()
{
    SAPD1 = AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); //
    SAPD2 = AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); //
    SAPD3 = AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); //
    SAPD4 = AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); //
    SAPD5 = AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); //
    SAPD6 = AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); //
    SAPD7 = AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); //
    SAPD8 = AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); //
    SAPD9 = AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); //
    SAPD10 = AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); //
    SAPD11 = AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); //
    SAPD12 = AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); //
    SAPD13 = AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); //
    SAPD14 = AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); //

    return 1;
}

public OnPlayerConnect(playerid)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
	    Member[playerid] = dini_Int(file, "Member");
	    Leader[playerid] = dini_Int(file,"Leader");
	    IsInOrg[playerid] = dini_Int(file,"Status");
	    IsLaw[playerid] = dini_Int(file,"Law");
	    request[playerid] = dini_Int(file,"Request");
	    IsRequesting[playerid] = dini_Int(file,"Isrequesting");
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
		dini_IntSet(file, "Member", Member[playerid]);
		dini_IntSet(file, "Leader", Leader[playerid]);
		dini_IntSet(file, "Status", IsInOrg[playerid]);
		dini_IntSet(file, "Request", request[playerid]);
		dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
	}
	return 1;
}

public OnPlayerSpawn(playerid)
{
    FSave[playerid] = SetTimerEx("Save",1000,true,"i",playerid);//This creates a timer when the player spawns and it saves the file ever 1 second.
    if(Member[playerid] == 1)
    {
        SetPlayerColor(playerid,SAPD_COLOR);
        SetPlayerSkin(playerid, 280);
        GivePlayerWeapon(playerid,31,5000);
        GivePlayerWeapon(playerid,3,-1);
        GivePlayerWeapon(playerid,24,500);
        SendClientMessage(playerid,White,"Organization: San Andreas Police Departmaent.");
    }
    if(Member[playerid] == 2)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 287);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: Los Santos Army.");
    }
    if(Member[playerid] == 3)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 165);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: FBI.");
    }
    return 1;
}

COMMAND:kickmember(playerid, params[])
{
    new id;
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /kickmember [id]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(Member[id] == 1 && Leader[playerid] == 1)
    {
        format(String, sizeof(String), "%s has kicked you from San Andreas Police Dept.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from San Andreas Police Dept",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 2 && Leader[playerid] == 2)
    {
        format(String, sizeof(String), "%s has kicked you from Los Santos Army.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from Los Santos Army.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 3 && Leader[playerid] == 3)
    {
        format(String, sizeof(String), "%s has kicked you from FBI.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from FBI.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    return 1;
}

COMMAND:accept(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /accept [id]");
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization!");
    if(Leader[playerid] == 1 && Member[id] == 0 && request[id] == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has accepted your application into San Andreas Police Dept.Please type /lawcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 280);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        SetPlayerColor(id,SAPD_COLOR);
        format(String, sizeof(String), "You have set a player member of San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 2 && Member[id] == 0 && request[id] == 2)
    {
        format(String, sizeof(String), "%s has accepted your application into Los Santos Army. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 0;
        IsPriv[id] = 1;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 3 && Member[id] == 0 && request[id] == 3)
    {
        format(String, sizeof(String), "%s has accepted your application into FBI. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 165);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

COMMAND:request(playerid, params[])
{
    new id;
    if(sscanf(params,"i", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /request [orgid]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(IsInOrg[playerid] == 1) return SendClientMessage(playerid, red," You are already in a organisation!");
    if(IsRequesting[playerid] == 1) return SendClientMessage(playerid, red," You are already requesting to join an organisation!");
    if(id == 1)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join San Andreas Police Dept.",Name);
        SendClientMessageToAll(SAPD_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 1;
        return 1;
    }
    if(id == 2)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join Los Santos Army.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    if(id == 3)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join FBI.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    return 1;
}

COMMAND:cancelrequest(playerid, params[])
{
    if(request[playerid] == 0) return SendClientMessage(playerid,red,"You are not requesting to join any organization!");
    GetPlayerName(playerid,pname,sizeof(pname));
    if(request[playerid] == 1)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join San Andreas Police Department.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 2)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join Los Santos Army.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 3)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join FBI.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }

    return 1;
}

COMMAND:setleader(playerid, params[])//Set Leader to San Andreas Police Department.
{
    new id,oleader;
    if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,0xDFDFDFFF,"You are not an admin.");
    if(sscanf(params,"ui", id,oleader))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /setleader [id] [orgID 1 - 9]");
    if(oleader > 9)return SendClientMessage(playerid,red,"Please type /orgids");
    if(oleader == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of San Andreas Police Dept.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,SAPD_COLOR);
        SetPlayerSkin(id, 282);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        Leader[id] = 1;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 2)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of Los Santos Army.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 2;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 3)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of FBI.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 286);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 3;
        Member[id] = 3;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

forward Save(playerid);
public Save(playerid)
{
    GetPlayerName(playerid, pname, sizeof(pname));
    format(file, sizeof(file), "OrgUsers/%s",pname);
    if(dini_Exists(file))
    {
        dini_Create(file);
        dini_IntSet(file, "Member", Member[playerid]);
        dini_IntSet(file, "Leader", Leader[playerid]);
        dini_IntSet(file, "Status", IsInOrg[playerid]);
        dini_IntSet(file, "Law", IsLaw[playerid]);
        dini_IntSet(file, "Gang", IsGang[playerid]);
        dini_IntSet(file, "Priv", IsPriv[playerid]);
        dini_IntSet(file, "Request", request[playerid]);
        dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
    }
    return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD1 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD2 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD3 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD4 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
	if(newstate == PLAYER_STATE_DRIVER)

    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD5 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD6 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD7 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD8 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD9 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD10 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD11 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD12 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD13 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD14 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    return 1;
}
Or the pawn code:-

pawn Код:
#include <a_samp>
#include zcmd
#include dini
#include sscanf

#define White 0xFFFFFFFF
#define SAPD_COLOR 0x3EA3F4FF
#define LSA_COLOR 0xFF0080FF
#define Yellow 0xFFFF00FF
#define yellow 0xFFFF00AA
#define red 0xFF0000AA
#define green 0x45E01FFF

new Name[MAX_PLAYERS];
new pname[MAX_PLAYERS];
new String[MAX_PLAYERS];
new Member[MAX_PLAYERS];//If the player is a Member.
new Leader[MAX_PLAYERS];//If the player is a Leader.
new IsInOrg[MAX_PLAYERS];//If the player is in the org.
new IsLaw[MAX_PLAYERS];//If the org is a law org.
new IsPriv[MAX_PLAYERS];
new IsGang[MAX_PLAYERS];
new OrgId[MAX_PLAYERS];//This is the id of the or that is being requested.
new request[MAX_PLAYERS];//Request
new IsRequesting[MAX_PLAYERS];//If the player is requesting an org.
new file[MAX_PLAYERS];
new FSave[1000];
new SAPD1,SAPD2,SAPD3,SAPD4,SAPD5,SAPD6,SAPD7,SAPD8,SAPD9,SAPD10,SAPD11,SAPD12,SAPD13,SAPD14;

public OnGameModeInit()
{
    SAPD1 = AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); //
    SAPD2 = AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); //
    SAPD3 = AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); //
    SAPD4 = AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); //
    SAPD5 = AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); //
    SAPD6 = AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); //
    SAPD7 = AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); //
    SAPD8 = AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); //
    SAPD9 = AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); //
    SAPD10 = AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); //
    SAPD11 = AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); //
    SAPD12 = AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); //
    SAPD13 = AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); //
    SAPD14 = AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); //

    return 1;
}

public OnPlayerConnect(playerid)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
        Member[playerid] = dini_Int(file, "Member");
        Leader[playerid] = dini_Int(file,"Leader");
        IsInOrg[playerid] = dini_Int(file,"Status");
        IsLaw[playerid] = dini_Int(file,"Law");
        request[playerid] = dini_Int(file,"Request");
        IsRequesting[playerid] = dini_Int(file,"Isrequesting");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    GetPlayerName(playerid, Name, sizeof(Name));
    format(file,sizeof(file),"OrgUsers/%s.ini", Name);
    if(dini_Exists(file))
    {
        dini_IntSet(file, "Member", Member[playerid]);
        dini_IntSet(file, "Leader", Leader[playerid]);
        dini_IntSet(file, "Status", IsInOrg[playerid]);
        dini_IntSet(file, "Request", request[playerid]);
        dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
    }
    return 1;
}

public OnPlayerSpawn(playerid)
{
    FSave[playerid] = SetTimerEx("Save",1000,true,"i",playerid);//This creates a timer when the player spawns and it saves the file ever 1 second.
    if(Member[playerid] == 1)
    {
        SetPlayerColor(playerid,SAPD_COLOR);
        SetPlayerSkin(playerid, 280);
        GivePlayerWeapon(playerid,31,5000);
        GivePlayerWeapon(playerid,3,-1);
        GivePlayerWeapon(playerid,24,500);
        SendClientMessage(playerid,White,"Organization: San Andreas Police Departmaent.");
    }
    if(Member[playerid] == 2)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 287);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: Los Santos Army.");
    }
    if(Member[playerid] == 3)
    {
        SetPlayerColor(playerid,LSA_COLOR);
        SetPlayerSkin(playerid, 165);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,5000);
        SendClientMessage(playerid,White,"Organization: FBI.");
    }
    return 1;
}

COMMAND:kickmember(playerid, params[])
{
    new id;
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /kickmember [id]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(Member[id] == 1 && Leader[playerid] == 1)
    {
        format(String, sizeof(String), "%s has kicked you from San Andreas Police Dept.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from San Andreas Police Dept",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 2 && Leader[playerid] == 2)
    {
        format(String, sizeof(String), "%s has kicked you from Los Santos Army.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from Los Santos Army.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    if(Member[id] == 3 && Leader[playerid] == 3)
    {
        format(String, sizeof(String), "%s has kicked you from FBI.",Name);
        SendClientMessage(id,0xFF0000FF, String);
        SetPlayerColor(id,0xFFFFFFFF);
        ResetPlayerWeapons(id);
        Leader[id] = 0;
        Member[id] = 0;
        IsInOrg[id] = 0;
        OrgId[id] = 0;
        IsLaw[id] = 0;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have kicked a player from FBI.",Name);
        SendClientMessage(playerid,0xFF0000FF, String);
        TogglePlayerControllable(id,true);
    }
    return 1;
}

COMMAND:accept(playerid, params[])
{
    new id;
    if(IsPlayerConnected(id))
    if(sscanf(params,"u", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /accept [id]");
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization!");
    if(Leader[playerid] == 1 && Member[id] == 0 && request[id] == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has accepted your application into San Andreas Police Dept.Please type /lawcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 280);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        SetPlayerColor(id,SAPD_COLOR);
        format(String, sizeof(String), "You have set a player member of San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 2 && Member[id] == 0 && request[id] == 2)
    {
        format(String, sizeof(String), "%s has accepted your application into Los Santos Army. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 0;
        IsPriv[id] = 1;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(IsInOrg[id] == 1) return SendClientMessage(playerid,red,"This user is already in an organization!");
    if(request[id] == 0) return SendClientMessage(playerid,red,"Ths user is not requesting to your organization");
    if(Leader[playerid] == 3 && Member[id] == 0 && request[id] == 3)
    {
        format(String, sizeof(String), "%s has accepted your application into FBI. Please type /orgcmds",Name);
        SendClientMessage(id,green, String);
        Leader[id] = 0;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        SetPlayerSkin(id, 165);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        SetPlayerColor(id,LSA_COLOR);
        format(String, sizeof(String), "You have set a player member of FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

COMMAND:request(playerid, params[])
{
    new id;
    if(sscanf(params,"i", id))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /request [orgid]");
    GetPlayerName(playerid, Name, sizeof(Name));
    if(IsInOrg[playerid] == 1) return SendClientMessage(playerid, red," You are already in a organisation!");
    if(IsRequesting[playerid] == 1) return SendClientMessage(playerid, red," You are already requesting to join an organisation!");
    if(id == 1)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join San Andreas Police Dept.",Name);
        SendClientMessageToAll(SAPD_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 1;
        return 1;
    }
    if(id == 2)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join Los Santos Army.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    if(id == 3)
    {
        format(String,MAX_PLAYERS,"* %s is requesting to join FBI.",Name);
        SendClientMessageToAll(LSA_COLOR,String);
        IsRequesting[playerid] = 1;
        request[playerid] = 2;
        return 1;
    }
    return 1;
}

COMMAND:cancelrequest(playerid, params[])
{
    if(request[playerid] == 0) return SendClientMessage(playerid,red,"You are not requesting to join any organization!");
    GetPlayerName(playerid,pname,sizeof(pname));
    if(request[playerid] == 1)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join San Andreas Police Department.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 2)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join Los Santos Army.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }
    if(request[playerid] == 3)
    {
        format(String,MAX_PLAYERS,"* %s has cancelled his request to join FBI.",pname);
        SendClientMessageToAll(0x8F8F8FFF,String);
        IsRequesting[playerid] = 0;
        request[playerid] = 0;
        return 1;
    }

    return 1;
}

COMMAND:setleader(playerid, params[])//Set Leader to San Andreas Police Department.
{
    new id,oleader;
    if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,0xDFDFDFFF,"You are not an admin.");
    if(sscanf(params,"ui", id,oleader))return SendClientMessage(playerid, 0xFF0000AA, "Usage: /setleader [id] [orgID 1 - 9]");
    if(oleader > 9)return SendClientMessage(playerid,red,"Please type /orgids");
    if(oleader == 1)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of San Andreas Police Dept.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,SAPD_COLOR);
        SetPlayerSkin(id, 282);
        GivePlayerWeapon(id,24,500);
        GivePlayerWeapon(id,3,-1);
        GivePlayerWeapon(id,31,5000);
        Leader[id] = 1;
        Member[id] = 1;
        IsInOrg[id] = 1;
        OrgId[id] = 1;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for San Andreas Police Dept.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 2)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of Los Santos Army.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 287);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 2;
        Member[id] = 2;
        IsInOrg[id] = 1;
        OrgId[id] = 2;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for Los Santos Army.",Name);
        SendClientMessage(playerid,green, String);
    }
    if(oleader == 3)
    {
        GetPlayerName(playerid, Name, sizeof(Name));
        format(String, sizeof(String), "%s has set you the leader of FBI.",Name);
        SendClientMessage(id,green, String);
        SetPlayerColor(id,LSA_COLOR);
        SetPlayerSkin(id, 286);
        GivePlayerWeapon(id,22,500);
        GivePlayerWeapon(id,32,5000);
        Leader[id] = 3;
        Member[id] = 3;
        IsInOrg[id] = 1;
        OrgId[id] = 3;
        IsLaw[id] = 1;
        IsPriv[id] = 0;
        IsGang[id] = 0;
        IsRequesting[id] = 0;
        request[id] = 0;
        format(String, sizeof(String), "You have set a new leader for FBI.",Name);
        SendClientMessage(playerid,green, String);
    }
    return 1;
}

forward Save(playerid);
public Save(playerid)
{
    GetPlayerName(playerid, pname, sizeof(pname));
    format(file, sizeof(file), "OrgUsers/%s",pname);
    if(dini_Exists(file))
    {
        dini_Create(file);
        dini_IntSet(file, "Member", Member[playerid]);
        dini_IntSet(file, "Leader", Leader[playerid]);
        dini_IntSet(file, "Status", IsInOrg[playerid]);
        dini_IntSet(file, "Law", IsLaw[playerid]);
        dini_IntSet(file, "Gang", IsGang[playerid]);
        dini_IntSet(file, "Priv", IsPriv[playerid]);
        dini_IntSet(file, "Request", request[playerid]);
        dini_IntSet(file, "IsRequesting", IsRequesting[playerid]);
    }
    return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD1 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD2 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD3 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD4 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)

    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD5 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD6 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD7 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD8 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD9 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD10 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD11 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD12 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD13 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }    if(newstate == PLAYER_STATE_DRIVER)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid == SAPD14 && Member[playerid] != 1)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid, red, "This is an Organization vehicle!");
        }
    }
    return 1;
}
Reply
#9

Try this.
Reply
#10

Quote:
Originally Posted by Davz*|*Criss
Посмотреть сообщение
right, marwan i am sorry i did not corrected ur error due to i turn off meh pc.

And now i replied frm mobile
To late lolz...
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