Respawn in DM world
#1

hi i have a question i want when i accept the duel an i die in the duel the duell restart everytime , only i tipe /stopduel i want respawn @ my old spanw here the codes what musst i do

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
	if(InDual[playerid] == 1)
	{
		new string[256];
		new killername[MAX_PLAYER_NAME];
		new playername[MAX_PLAYER_NAME];
		GetPlayerName(killerid, killername, sizeof(killername));
		GetPlayerName(playerid, playername, sizeof(playername));
		if(DualRoom1 == playerid || DualRoom1 == killerid)
		{
		    Inventation[playerid] = -1;
		    InventationSent[playerid] = -1;
		    Inventation[killerid] = -1;
		    InventationSent[killerid] = -1;
		    InDual[playerid] = 0;
		    InDual[killerid] = 0;
		    format(string, sizeof(string), "%s defeated %s in a duel and wins $%d", killername, playername, DualRoom1price);
		    SendClientMessageToAll(GREEN, string);
		    GivePlayerMoney(killerid, (DualRoom1price*2));
		    SpawnPlayer(killerid);
		    SendDeathMessage(killerid, playerid, reason);
		    DualRoom1 = -1;
		    return 1;
		}
Код:
dcmd_duel(playerid, params[])
{
	new
	    giveplayerid,
		weapon[128],
		price;
    new string[256];
    new sendername[MAX_PLAYER_NAME];
    new giveplayername[MAX_PLAYER_NAME];
    if (sscanf(params, "isi", giveplayerid,weapon,price))
	{
		SendClientMessage(playerid, COLOR_YELLOW, "[VT ERROR] Right Usage: /dual [playerid] [weapon] [amount]");
		SendClientMessage(playerid, COLOR_YELLOW, "Duel weapons: deagle, mp5, chainsaw, silpist, combatsg, shotgun");
		return 1;
	}
	else
	{
	    if(playerid != giveplayerid)
	    {
		    GetPlayerName(playerid, sendername, sizeof(sendername));
		    GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername));
		    if(strcmp("deagle", weapon, true, 6) == 0)
	    	{
	    	    if(GetPlayerMoney(playerid) >= price)
	    	    {
	    	        if(Inventation[giveplayerid] == -1)
	    	        {
	    	            if(InventationSent[playerid] == -1)
	    	            {
		    	            if(InDual[playerid] == 0)
		    	            {
		    	                if(InDual[giveplayerid] == 0)
		    	                {
				    	            if(DualRoom1 == -1)
				    	            {
				    	                SetTimerEx("inventationremove", 30000, 0, "i", playerid);
				    	                format(string, sizeof(string), "%s has sent you a 1 vs. 1 duel with a desert eagle for $%d, /acceptduel or /declineduel", sendername, price);
				    	                SendClientMessage(giveplayerid, GREEN, string);
				    	                format(string, sizeof(string), "you sent %s a 1 vs. 1 duel with a desert eagle for $%d", giveplayername, price);
				    	                SendClientMessage(playerid, GREEN, string);
				    	                InventationSent[playerid] = giveplayerid;
										Inventation[giveplayerid] = playerid;
										Inventationprice[giveplayerid] = price;
										DualRoom1price = price;
										DualRoom1 = playerid;
										WeaponDualRoom1 = 24;
										return 1;
				    	            }


Код:
dcmd_acceptduel(playerid, params[])
{
	#pragma unused params
	if(Inventation[playerid] >= 0)
	{
	    if(GetPlayerMoney(playerid) >= Inventationprice[playerid])
	    {
	        if(DualRoom1 == Inventation[playerid])
	        {
	            SetPlayerTeam(playerid, 1);
	            SetPlayerTeam(Inventation[playerid], 2);
	            InDual[Inventation[playerid]] = 1;
	            InDual[playerid] = 1;
	            ResetPlayerWeapons(playerid);
	            ResetPlayerWeapons(Inventation[playerid]);
	            GivePlayerWeapon(playerid, WeaponDualRoom1, 500);
	            GivePlayerWeapon(Inventation[playerid], WeaponDualRoom1, 500);
	            SetPlayerPos(playerid, 1715.5034,-2865.0405,6.5554);
	            SetPlayerFacingAngle(playerid,317.1064);
	            SetPlayerPos(Inventation[playerid], 1723.2203,-2856.0315,6.5554);
	            SetPlayerFacingAngle(Inventation[playerid],140.0715);
	            SetPlayerHealth(playerid, 100);
	            SetPlayerArmour(playerid, 100);
	            SetPlayerHealth(Inventation[playerid], 100);
	            SetPlayerArmour(Inventation[playerid], 100);
	            GivePlayerMoney(playerid, -DualRoom1price);
	            GivePlayerMoney(Inventation[playerid], -DualRoom1price);
	            SendClientMessage(playerid, GREEN, "LET THE BATTLE BEGIN!");
	            SendClientMessage(Inventation[playerid], GREEN, "LET THE BATTLE BEGIN!");
	            TogglePlayerControllable(playerid, 0);
	            TogglePlayerControllable(Inventation[playerid], 0);
				CountDown(playerid, 3);
				CountDown(Inventation[playerid], 3);
	        }
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#2

use
pawn Код:
new DM[MAX_PLAYERS];
and when in the dcmd use
pawn Код:
DM[playerid] = 1;
and if u in Death Match number 2, use
pawn Код:
DM[playerid] = 2;
and others... after that use in
pawn Код:
public OnPlayerSpawn(playerid)
use
pawn Код:
if(DM[playerid] >= 1) { if(DM[playerid] == 1) { bla bla bla } }
and next hope you understand it.
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#3

sry thats no work can everyone make a example for me ?
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#4

Please help me
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