Converting MTA Markers
#1

I want to use those cylinder markers then using the pickups.. Its look better than any pickup for exemple.. a shop or whatever.

Just tell me an example of how to add a marker (cylinder). Or is the same as the ckeckpoint ? I couldn`t find any of this markers / whatever they are as objects. I reffer to the cylinder/corona`s etc.

Any of your help would be nice! Thank`s.
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#2

Seriously now ? There are many scripters and no one would know a solution for this ? Sorry for double post but i think more than 3 hour were gone.
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#3

Race Checkpoints you mean ?

Peace...
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#4

Well.. i could simple use them. But i was just asking if i coul duse those markers from MTA ? Because the corona is looking really good.. and could be used for a lot of things. I just want to know if there is a way to add those markers to you script ? I mean that if there is a function that adds markers or those type of things. Excluding SetPlayerCheckpoint/SetPlayerRaceCheckpoint whic can be usefull just for cylinders.


I still have some english speaking faults as i am still learning it. Sorry for that.
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#5

You cant add markers from mta.

But the yellow corona marker, is available in samp.
You'll need the object id.

Peace...
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#6

Hmm, there's no checkpoint support in SAMP as seen in MTA.

You can only create one pickup per time and there's only the red colour, sorry :<
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#7

Only red Standard checky's, only red Race Checkpoints.

Peace...
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#8

Oh.. why don`t they mind at creating that support for the checkpoints? It would be usefull , and i think many of you would like it. Anyway, i will do these with checkpoints. But i`m sick of the red color.

Thanks!
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#9

There is one actually.. kinda. At the end of the last year I started making an include that allows to have ~50 checkpoints at once, I never actually finished it yet.
You must tap into the forces of samp to use magic like that.
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#10

Quote:
Originally Posted by Macluawn
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There is one actually.. kinda. At the end of the last year I started making an include that allows to have ~50 checkpoints at once, I never actually finished it yet.
You must tap into the forces of samp to use magic like that.
I would like to certainly see that when you finish it. Sounds interesting.

Peace...
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