[FilterScript] [FS] Mounted Minigun 0.2 [updated]
#21

Quote:
Originally Posted by Seif[P7
]
Quote:
Originally Posted by [M
Snipe ]
im thinking in going to test it now but im not understanding what this does (i didnt checked source yet)
but does it fire like a minigun?
No. He creates the machine gun object. Then, when you walk to it, it will disappear and give you a normal minigun and won't allow you to move.
No, you can move, but if you move too far from the point's radius it will remove the minigun. There is no way to do this without the player being able to move.
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#22

Quote:
Originally Posted by Jashugan
OK, tested this in my warzone with about 10 people. After awhile it bugs and people can walk away with minigun in hand.
hm, i dunno whats causing that, if i have time ill take another look through or make some extra checks

Just to clear it up, You define the minigun positions in the script, in-game you walk to a minigun and type /usegun and then the object will be destroyed and you will be given a minigun, you can move about with it until you go out of the area(3 units is what i set it to) or if you type /exitgun, Your minigun will be removed and the boject will be recreated.

WeeDarr

Also i think i found a bug, more than one person can use it at 1 time, mabye ill fix it...
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#23

nice one weedar i gotta test this out
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#24

Good job (Y)
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#25

Thanks for all your comments, working on the the next mode, but i dont think ill release it

WeeDarr
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#26

It's a very nice [FS] But it doesn't work at my server. And i don't know why.
When i do the command: Just nothing happens.

Maybe you can make an extra script with like; 5 minigun stands in Area51?

Thanks
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#27

mabye its not working cause you are nowhere near a gun?#

WeeDarr
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#28

I don't understand. Are the guns pre-mounted? I tought you could add them yourself
Where are the guns placed?
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#29

Actually if you won't release the next version I'm not going to help debug this any longer.

Enjoy.
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#30

Quote:
Originally Posted by Avatar
I don't understand. Are the guns pre-mounted? I tought you could add them yourself
Where are the guns placed?
no, you must get your own positions nd replace the defines at the top of the script, hence not having a complied version

Quote:
Originally Posted by Jashugan
Actually if you won't release the next version I'm not going to help debug this any longer.

Enjoy.
fair enough but i was actually talking about a totally different script. not this one
next version will probably just be an update so only 1 person can use at a time

WeeDarr
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#31

nice job man!
5/5
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#32

download links dont work
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#33

Would be nice if this could be attached to a vehicle using the newer features.
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#34

screenshot links are broken.
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#35

it's cool
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