04.02.2011, 13:55
My Teleportcommands doesnt work!
With a Car the Teleport doesnt work.
But left the player a car and type /grove or other command he goes to the teleportcoords.
In a car the teleport doesnt work but why?
Here the Commands
And when i press F5 writes on the desk. this:
With a Car the Teleport doesnt work.
But left the player a car and type /grove or other command he goes to the teleportcoords.
In a car the teleport doesnt work but why?
Here the Commands
Код:
if(strcmp(cmdtext,"/Grove",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist an der Grove",4000,6); return SetVehiclePos(vehicleid,2491.1860,-1667.5708,13.3438,90.3042); } SetPlayerPos(playerid,2491.1860,-1667.5708,13.3438,90.3042); GameTextForPlayer(playerid,"Du bist an der Grove",4000,6); return 1; } if(strcmp(cmdtext,"/LSPD",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist am LSPD",4000,6); return SetVehiclePos(vehicleid,1512.1770,-1661.2734,13.5469,272.0497); } SetPlayerPos(playerid,1512.1770,-1661.2734,13.5469,272.0497); GameTextForPlayer(playerid,"Du bist am LSPD",4000,6); return 1; } if(strcmp(cmdtext,"/Vinewood",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist in Vindewood",4000,6); return SetVehiclePos(vehicleid,1382.6194,-888.5532,38.0863,272.0497); } SetPlayerPos(playerid,1382.6194,-888.5532,38.0863,272.0497); GameTextForPlayer(playerid,"Du bist in Vindewood",4000,6); return 1; } if(strcmp(cmdtext,"/Bridge",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist an der Bridge",4000,6); return SetVehiclePos(vehicleid,-2672.3596,1268.5905,55.9456,182.6368); } SetPlayerPos(playerid,-2672.3596,1268.5905,55.9456,182.6368); GameTextForPlayer(playerid,"Du bist an der Bridge",4000,6); return 1; } if(strcmp(cmdtext,"/chiliad",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist am Chiliad",4000,6); return SetVehiclePos(vehicleid,-2305.2078,-1626.4778,483.7625,166.9700); } SetPlayerPos(playerid,-2305.2078,-1626.4778,483.7625,166.9700); GameTextForPlayer(playerid,"Du bist am Chiliad",4000,6); return 1; } if(strcmp(cmdtext,"/SF",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist in SF",4000,6); return SetVehiclePos(vehicleid,-2041.9819,135.8807,28.8359,269.4310); } SetPlayerPos(playerid,-2041.9819,135.8807,28.8359,269.4310); GameTextForPlayer(playerid,"Du bist in SF",4000,6); return 1; } if(strcmp(cmdtext,"/WAA",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist an der WAA",4000,6); return SetVehiclePos(vehicleid,-2699.8467,217.9686,4.1797,92.1187); } SetPlayerPos(playerid,-2699.8467,217.9686,4.1797,92.1187); GameTextForPlayer(playerid,"Du bist an der WAA",4000,6); return 1; } if(strcmp(cmdtext,"/Area51",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist an der Area51",4000,6); return SetVehiclePos(vehicleid,95.9615,1920.5891,18.1226,266.9044); } SetPlayerPos(playerid,95.9615,1920.5891,18.1226,266.9044); GameTextForPlayer(playerid,"Du bist an der Area51",4000,6); return 1; } if(strcmp(cmdtext,"/BigJump",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Du bist bist am BigJump",4000,6); return SetVehiclePos(vehicleid,-668.8647,2306.2256,135.6503,87.9895); } SetPlayerPos(playerid,-668.8647,2306.2256,135.6503,87.9895); GameTextForPlayer(playerid,"Du bist bist am BigJump",4000,6); return 1; }
Код:
C:\Users\ALdin\Desktop\Server\pawno\include\Double-O-Vehicles_PnP.inc(765) : warning 201: redefinition of constant/macro (symbol "OnGameModeInit") C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(116) : warning 217: loose indentation C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(703) : warning 217: loose indentation C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(858) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(860) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(871) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(873) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(884) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(886) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(897) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(899) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(910) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(912) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(923) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(925) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(936) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(938) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(949) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(951) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(962) : warning 202: number of arguments does not match definition C:\Users\ALdin\Desktop\Server\gamemodes\Mini-Traduzido.pwn(964) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 21 Warnings.