28.01.2011, 12:05
In 0.3b there was a little syncro bug which happened like 1 in 10. The bug was the Reloading animation.
Sometimes when people would shoot with a X weapon, switch to Y and then after like 1 second switch back to X, the player would show as reloading the weapon for another player, but in his screen he would be shooting.
This happens when you have 1 bullet only on your loaded side and you switch weapons to reload instantly.
Now in 0.3c, this bug tends to happen more frequently than desired, it happens approximately on a scale of 3 in 10.
This desynch bug is serious, because when you are shooting someone on your screen, the other player will see you reloading instead and won't get hit, and also because the player that is shooting, will keep switching back the weapon after each time he finishes off the load and this will create a desynching cycle because it may show the player reloading for about 3-6 seconds.
Sometimes when people would shoot with a X weapon, switch to Y and then after like 1 second switch back to X, the player would show as reloading the weapon for another player, but in his screen he would be shooting.
This happens when you have 1 bullet only on your loaded side and you switch weapons to reload instantly.
Now in 0.3c, this bug tends to happen more frequently than desired, it happens approximately on a scale of 3 in 10.
This desynch bug is serious, because when you are shooting someone on your screen, the other player will see you reloading instead and won't get hit, and also because the player that is shooting, will keep switching back the weapon after each time he finishes off the load and this will create a desynching cycle because it may show the player reloading for about 3-6 seconds.