18.12.2010, 17:36
(
Последний раз редактировалось Hoss; 14.01.2013 в 17:13.
)
-Thanks-
new Pickup_BSmoke;
public OnGameModeInit()
{
Pickup_BSmoke = CreatePickup(model, type, Float:X, Float:Y, Float:Z, Virtualworld); // Big smoke
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == Pickup_BSmoke)
{
SetPlayerInterior(playerid, 2);
SetPlayerPos(playerid, 2567.52, -1294.59, 1063.25);
return 1;
}
}