07.12.2010, 18:27
Eh like to go ... I want to make my payday comes every 30 minutes, I tried with a timer but nejde, if you'd like me to have someone help you or show? Thanks in advance
// Top
forward PayDay( ); // Forwarding the function
// OnGameModeInit
SetTimer( "PayDay", 1800000, true ); // Setting the timer to call every 30 minutes (1.8 million milliseconds)
// Outside callbacks
public PayDay( )
{
for( new i; i < MAX_PLAYERS; i++ ) // Can be substituted with foreach (Recommended)
{
if( IsPlayerConnected( i ) // Is the player connected?
{
GivePlayerMoney( i, 5000 ); // Give the player some money
}
}
}
pawn Код:
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// Top of script
new
CurrentSession[ MAX_PLAYERS ] // Create an array which keeps track of how many seconds the player has been on the server.
;
forward PayDay( ); // Forwarding the payday function.
forward ThreeSecondTimer( ); // Forwarding the session increment function.
// OnGameModeInit
SetTimer( "PayDay", 1800000, true ); // Setting the payday timer for 30 minutes.
SetTimer( "ThreeSecondTimer", 3000, true ); // Setting the session timer for 3 seconds.
// OnPlayerConnect
CurrentSession[ playerid ] = 0; // When a new player connects, their session time should be 0.
// Outside callbacks
public ThreeSecondTimer( )
{
for( new i; i < MAX_PLAYERS; i++ ) // Can be substituted with foreach (Recommended)
{
if( IsPlayerConnected( i ) ) // If the player is connected
{
CurrentSession[ i ] += 3; // Add 3 to their seconds connected.
}
}
return 1;
}
public PayDay( )
{
for( new i; i < MAX_PLAYERS; i++ ) // Can be substituted with foreach (Recommended)
{
if( IsPlayerConnected( i ) ) // If the player is connected
{
if( CurrentSession[ i ] >= 900 ) // If the player has been connected for at least 15 minutes.
{
GivePlayerMoney( i, 5000 ); // Give the player money
}
else
{
SendClientMessage( i, 0xFFFFFFFF, "Server: You haven't played long enough!" ); // The player has not been connected for at least 15 minutes.
}
CurrentSession[ i ] = 0; // Reset the session.
}
}
return 1;
}
SetTimerEx("payday", time, true, "d", playerid);//time has to be defined
public payday(playerid)
{
GameTextForPlayer(playerid, "PAYDAY!!!", 10000, 3);
SendClientMessage(playerid, YOUR_COLOR_HERE, "YOUR MESSAGE");
GivePlayerMoney(playerid, 5000);// or whatever you want
return 1;
}
this may/may not work
pawn Код:
pawn Код:
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