22.11.2009, 14:34
I'm pretty sure the current version of SA-MP fixed this bug... See how old this topic is?
new vehicleid[MAX_VEHICLES];
DestroyVehicle(GetVehicleID(vehicleid));
i dont see it as VERY useful FS :\
pple can just put this script in their scripts and they done(the easiest way): pawn Код:
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http://pokit.org/get/4520d02bde920a5...4bc7746384.png If you had taken a look at the date submitted you might have considered that this script might've been extremly useful at it's point. |