possibilities to spawn
#1

hi,
my question is, what possibilities are there to let a player spawn somewhere else, in my case i need to spawn a player after a round has ended, but on an other map (just other coordinates).
Is there an other possibility than the SetPlayerPos?
Cause my problem is, i used AddPlayerClass so they spawn on a certain place in the first map.
After this round ends the players that are in my server at that time are teleported to the next map but the players that have joined after that roundchange are still spawned in the first map (the location that is set in the AddPlayerClass function).
Also if a player on the second map dies, he spawns in the first map again. (due AddPlayerClass coordinates).
So how can i get this done??
Maybe set cases or sth??

Please help me ive never done multiple maps servers before.

regards.
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