04.12.2010, 16:00
Hey folks,
I just wanted to know if there is any way to check whether the player is in a polygon. The only way in my mind is to split it in rectangles and use IsPlayerInArea - but this doesn't sound really efficiently.
Anyone?
I just wanted to know if there is any way to check whether the player is in a polygon. The only way in my mind is to split it in rectangles and use IsPlayerInArea - but this doesn't sound really efficiently.
Anyone?