23.11.2010, 19:52
Probably this is a bug somewhere...
So I have a little bug.
If Player crashes one of my callback gets changed by itself somehow.
in OnPlayerDisconnect - after crash check script rewrites player file/stat so prorably bug is here.
Calling for ****** - using y_ini include.
That player variable is used only in some places and only in one place is used to set variable to true(1)(Not a BOOL) - in Ban command.
So I have a little bug.
If Player crashes one of my callback gets changed by itself somehow.
in OnPlayerDisconnect - after crash check script rewrites player file/stat so prorably bug is here.
Calling for ****** - using y_ini include.
That player variable is used only in some places and only in one place is used to set variable to true(1)(Not a BOOL) - in Ban command.