02.09.2010, 14:15
(
Последний раз редактировалось zack3021; 07.09.2010 в 07:44.
)
I want my gate to be able to open only when the player is in rang of it.
Код:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/gateopen", cmdtext, true, 10) == 0) { MoveObject(mygate,2705.8347167969, 657.30255126953, 11.070308685303,3.0); SendClientMessage(playerid,0xFFFF00FF,"You have just opened the Yard gate"); return 1; } if (strcmp("/gateclose", cmdtext, true, 10) == 0) { MoveObject(mygate,2706.0078125, 652.048828125, 11.070308685303,3.0); SendClientMessage(playerid,0xFFFF00FF,"You have just closed the Yard gate"); return 1; } else { SendClientMessage(playerid,0xFF0000FF,"You are too far to open the gate"); return 0; } }