02.09.2010, 11:07
I use animation to freeze player because he can move with his camera while he is freezed.
With 0.3a was everything ok.
ApplyAnimation(i, "BSKTBALL", "BBALL_Dnk_Gli_O", 4.1, 0, 0, 0, 1, 0);
With 0.3b it will freeze player, but other players see his last movement. So if he is freezed while runing, other players see run animation on the spot, but he stay.
I tryed with foresync 0 and 1 parameter.
With 0.3a was everything ok.
ApplyAnimation(i, "BSKTBALL", "BBALL_Dnk_Gli_O", 4.1, 0, 0, 0, 1, 0);
With 0.3b it will freeze player, but other players see his last movement. So if he is freezed while runing, other players see run animation on the spot, but he stay.
I tryed with foresync 0 and 1 parameter.