11.07.2010, 18:53
(
Последний раз редактировалось Kitten; 24.11.2013 в 04:42.
)
Solved
public OnPlayerDeath(playerid, killerid, reason)
{
if(reason == 4) // Knife
{
SetPlayerTeam(killerid, GetPlayerTeam(playerid));
}
}