07.07.2010, 17:53
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Последний раз редактировалось SeQualX; 07.07.2010 в 19:29.
)
hey there, im working on a rp gm and i tried to set the deathcost to 10 instead of 100 (using the godfather one)
i just change deathcost
it works taking 10$ from the player but when you die the first time it gives you like 80$ then if u die again (2second time) it takes 10$ from the player....
and the payday thing i would like to set 100$ for every payday instead of randomly price
someone knows how to fix this issues? i would appreciate so much and thanks.
i just change deathcost
pawn Код:
new cut;
if (GetPlayerMoney(playerid) <= 0) cut = deathcost;
else cut = - 90;
SafeGivePlayerMoney(playerid, -cut);
and the payday thing i would like to set 100$ for every payday instead of randomly price
someone knows how to fix this issues? i would appreciate so much and thanks.