23.06.2010, 12:30
in this script there are some problems the goverment team doesnt got weapons and the nsa team where trooper guy and tom clancy are in does not got red name colour they constantly change from name colour they should stay red and i need an pm command who can do this all take the script make it good repost it and thanks and 1 last thing delete the vechiles that are in now and replace it whit these
[quote][CreateObject(8879, -2409.27734375, 2390.9318847656, 14.050235748291, 0.000000, 0.000000, 0.000000); //
CreateObject(3620, -2380.9265136719, 2353.10546875, 17.087532043457, 0.000000, 0.000000, 0.000000); //
CreateObject(9958, -2283.3447265625, 2222.443359375, 5.6635589599609, 0.000000, 0.000000, 0.000000); //
CreateObject(3620, -2281.6533203125, 2243.1596679688, 17.077629089355, 0.000000, 0.000000, 90); //
CreateObject(9958, -2283.3447265625, 2222.443359375, 5.6635589599609, 0.000000, 0.000000, 0.000000); //
CreateObject(9958, -2270.13671875, 2222.388671875, 5.4337348937988, 0.000000, 0.000000, 0.000000); //
CreateObject(2934, -2374.5017089844, 2401.8176269531, 8.9529867172241, 0.000000, 0.000000, 0.000000); //
CreateObject(3504, -2411.7348632813, 2371.2939453125, 6.4872932434082, 0.000000, 0.000000, 0.000000); //
CreateObject(3887, -2379.5166015625, 2384.3647460938, 12.773505210876, 0.000000, 0.000000, 95); //
CreateObject(2934, -2371.5231933594, 2402.0681152344, 8.5340051651001, 0.000000, 0.000000, 0.000000); //
CreateObject(2935, -2368.4086914063, 2399.5327148438, 8.373571395874, 0.000000, 0.000000, 0.000000); //
CreateObject(2932, -2368.4150390625, 2399.6184082031, 11.27890586853, 0.000000, 0.000000, 0.000000); //
CreateObject(2932, -2377.6540527344, 2397.3322753906, 9.3134822845459, 0.000000, 0.000000, 0.000000); //
CreateObject(18257, -2366.3974609375, 2364.3156738281, 3.9799461364746, 0.000000, 0.000000, 0.000000); //
CreateObject(925, -2386.6076660156, 2380.4233398438, 16.921348571777, 0.000000, 0.000000, 0.000000); //
CreateObject(2567, -2397.9772949219, 2369.6564941406, 5.2444982528687, 0.000000, 0.000000, 0.000000); //
CreateObject(3576, -2386.6193847656, 2358.8935546875, 5.057765007019, 0.000000, 0.000000, 0.000000); //
CreateObject(3577, -2386.6477050781, 2368.1809082031, 3.4686999320984, 0.000000, 0.000000, 0.000000); //
/quote]
Thanks Again Regards Me
Quote:
#include <a_samp> #define NSA 1 #define Government 2 #define AQUA 0x00FFFFAA #define GREY 0xAFAFAFAA #define BEIGE 0xFFF8DCAA #define BLACK 0x000000AA #define BLUE 0x0000FFAA #define BLUELIGHTER 0x00BFFFAA #define BLUELIGHT 0x1E90FFAA #define BLUEMEDIUM 0x0000CDAA #define BLUEDARK 0x00008BAA #define PINK 0xFF1493AA #define PINKDARK 0xFF00FFAA #define GREEN 0x008000AA #define GREENLIGHT 0x00FF00AA #define GREENDARK 0x006400AA #define MAROON 0x800000AA #define OKER 0x808000AA #define ORANGE 0xFF4500AA #define ORANGELIGHT 0xFF8C00AA #define PURPLE2 0x800080AA #define VIOLETDARK 0x9400D3AA #define INDIGO 0xAB0082AA #define RED 0xFF0000AA #define SAND 0xFFDEADAA #define SILVER 0xC0C0C0AA #define TEAL 0x008080AA #define WHITE 0xFFFFFFAA #define YELLOW 0xFFFF00AA #define GOLD 0xFFD700AA #define BROWN 0x8B4513AA #define BROWNLIGHT 0xA0522DAA #define GRAY 0xA9A9A9AA #define GRAYDARK 0x696969AA public OnGameModeInit() { SetGameModeText("[<>] Splinter Cell Conviction T DM [<>]"); AddPlayerClassEx(1,124,-2259.1279,2274.6323,4.9844,6.9387,0,0,0,0,0,0); // tom clancy AddPlayerClassEx(1,285,-2259.1279,2274.6323,4.9844,6.9387,0,0,0,0,0,0); // trooper AddPlayerClassEx(2,287,-1347.7832,500.5654,18.2344,357.5435,0,0,0,0,0,0); // military AddPlayerClassEx(2,163,-1347.7832,500.5654,18.2344,357.5435,0,0,0,0,0,0); // govermentagent AddPlayerClassEx(2,164,-1347.7832,500.5654,18.2344,357.5435,0,0,0,0,0,0); // govermentagent2 AddStaticVehicle(520, -1432.0571289063, 500.97128295898, 19.149013519287, 0.000000, -1, -1); //0 AddStaticVehicle(520, -1421.447265625, 501.08172607422, 19.149013519287, 0.000000, -1, -1); //1 AddStaticVehicle(520, -1408.8198242188, 500.57131958008, 19.153949737549, 0.000000, -1, -1); //2 AddStaticVehicle(425, -1399.11328125, 507.9485168457, 19.080438613892, 0.000000, -1, -1); //3 AddStaticVehicle(520, -1432.0571289063, 500.97128295898, 19.149013519287, 0.000000, -1, -1); //0 AddStaticVehicle(520, -1421.447265625, 501.08172607422, 19.149013519287, 0.000000, -1, -1); //1 AddStaticVehicle(520, -1408.8198242188, 500.57131958008, 19.153949737549, 0.000000, -1, -1); //2 AddStaticVehicle(425, -1399.11328125, 507.9485168457, 19.080438613892, 0.000000, -1, -1); //3 AddStaticVehicle(425, -1390.0993652344, 507.14459228516, 19.080438613892, 0.000000, -1, -1); //4 AddStaticVehicle(425, -1260.4486083984, 494.30157470703, 19.085374832153, 0.000000, -1, -1); //5 AddStaticVehicle(425, -1269.3864746094, 494.18603515625, 19.085374832153, 0.000000, -1, -1); //6 AddStaticVehicle(425, -1277.1313476563, 493.97821044922, 19.085374832153, 0.000000, -1, -1); //7 AddStaticVehicle(425, -1286.5889892578, 495.46063232422, 19.085374832153, 0.000000, -1, -1); //8 AddStaticVehicle(520, -1304.2209472656, 507.98031616211, 19.153949737549, 0.000000, -1, -1); //9 AddStaticVehicle(520, -1338.1628417969, 509.1100769043, 19.153949737549, 0.000000, -1, -1); //10 AddStaticVehicle(520, -1368.478515625, 510.20538330078, 19.153949737549, 0.000000, -1, -1); //11 AddStaticVehicle(425, -1295.5317382813, 495.36572265625, 19.085374832153, 0.000000, -1, -1); //12 AddStaticVehicle(493, -1444.1138916016, 497.25796508789, 0.000000, 90, -1, -1); //13 AddStaticVehicle(493, -1445.4372558594, 492.83416748047, 0.000000, 90, -1, -1); //14 AddStaticVehicle(493, -1439.3450927734, 505.15545654297, 0.000000, 90, -1, -1); //15 AddStaticVehicle(493, -1439.2065429688, 509.46575927734, 0.000000, 90, -1, -1); //16 AddStaticVehicle(473, -1482.0638427734, 484.70111083984, 0.000000, 0.000000, -1, -1); //17 AddStaticVehicle(473, -1472.3934326172, 487.20098876953, 0.000000, 97, -1, -1); //18 AddStaticVehicle(473, -1477.8680419922, 486.89196777344, 0.000000, 96.998291015625, -1, -1); //19 AddStaticVehicle(470, -1349.9385986328, 456.40960693359, 7.2975115776062, 0.000000, -1, -1); //20 AddStaticVehicle(470, -1353.2600097656, 456.81707763672, 7.2975115776062, 0.000000, -1, -1); //21 AddStaticVehicle(470, -1356.5354003906, 456.74465942383, 7.2975115776062, 0.000000, -1, -1); //22 AddStaticVehicle(470, -1359.888671875, 456.41003417969, 7.2975115776062, 0.000000, -1, -1); //23 AddStaticVehicle(470, -1364.0172119141, 456.06558227539, 7.2975115776062, 0.000000, -1, -1); //24 AddStaticVehicle(470, -1366.9642333984, 456.11929321289, 7.2975115776062, 0.000000, -1, -1); //25 AddStaticVehicle(470, -1370.3548583984, 456.30352783203, 7.2975115776062, 0.000000, -1, -1); //26 AddStaticVehicle(470, -1373.3975830078, 456.24761962891, 7.2975115776062, 0.000000, -1, -1); //27 AddStaticVehicle(433, -1383.6187744141, 459.14108276367, 7.7574996948242, 0.000000, -1, -1); //28 AddStaticVehicle(433, -1387.6041259766, 458.76156616211, 7.7574996948242, 0.000000, -1, -1); //29 AddStaticVehicle(433, -1391.6005859375, 458.61538696289, 7.7509155273438, 0.000000, -1, -1); //30 AddStaticVehicle(433, -1395.4323730469, 458.8561706543, 7.7509155273438, 0.000000, -1, -1); //31 AddStaticVehicle(433, -1400.3978271484, 458.08551025391, 7.7509155273438, 0.000000, -1, -1); //32 AddStaticVehicle(433, -1404.7935791016, 458.50289916992, 7.7509155273438, 0.000000, -1, -1); //33 AddStaticVehicle(425, -2237.5354003906, 2287.4152832031, 6.1348943710327, 0.000000, -1, -1); //34 AddStaticVehicle(425, -2227.2548828125, 2292.62890625, 6.1653637886047, 0.000000, -1, -1); //35 AddStaticVehicle(425, -2215.9152832031, 2298.0634765625, 6.0093274116516, 0.000000, -1, -1); //36 AddStaticVehicle(425, -2253.1953125, 2314.9372558594, 5.6712136268616, 90, -1, -1); //37 AddStaticVehicle(520, -2247.9655761719, 2278.5727539063, 5.9039506912231, 0.000000, -1, -1); //38 AddStaticVehicle(520, -2257.9333496094, 2278.0649414063, 5.9039506912231, 0.000000, -1, -1); //39 AddStaticVehicle(520, -2268.2854003906, 2278.345703125, 5.9039506912231, 0.000000, -1, -1); //40 AddStaticVehicle(520, -2237.1811523438, 2302.0129394531, 6.2848315238953, 0.000000, -1, -1); //41 AddStaticVehicle(493, -2200.0900878906, 2417.9753417969, 0.000000, 0.000000, -1, -1); //42 AddStaticVehicle(493, -2205.0285644531, 2423.2509765625, 0.000000, 0.000000, -1, -1); //43 AddStaticVehicle(493, -2209.4387207031, 2427.7062988281, 0.000000, 0.000000, -1, -1); //44 AddStaticVehicle(493, -2219.2453613281, 2398.7590332031, 0.000000, 0.000000, -1, -1); //45 AddStaticVehicle(493, -2224.8054199219, 2401.8920898438, 0.000000, 0.000000, -1, -1); //46 AddStaticVehicle(493, -2230.4597167969, 2408.2045898438, 0.000000, 0.000000, -1, -1); //47 AddStaticVehicle(473, -2238.8598632813, 2404.0422363281, 0.000000, 0.000000, -1, -1); //48 AddStaticVehicle(473, -2217.5424804688, 2426.6975097656, 0.000000, 0.000000, -1, -1); //49 AddStaticVehicle(470, -2247.3547363281, 2345.5935058594, 5.0902647972107, 0.000000, -1, -1); //50 AddStaticVehicle(470, -2242.7487792969, 2345.6396484375, 5.492534160614, 0.000000, -1, -1); //51 AddStaticVehicle(470, -2239.060546875, 2345.6372070313, 5.3694181442261, 0.000000, -1, -1); //52 AddStaticVehicle(470, -2235.6064453125, 2345.6306152344, 5.0963306427002, 0.000000, -1, -1); //53 AddStaticVehicle(470, -2231.5102539063, 2345.634765625, 5.1021876335144, 0.000000, -1, -1); //54 AddStaticVehicle(433, -2247.869140625, 2354.2976074219, 5.541316986084, 0.000000, -1, -1); //55 AddStaticVehicle(433, -2247.869140625, 2354.2976074219, 3.9713170528412, 0.000000, -1, -1); //56 AddStaticVehicle(433, -2243.3051757813, 2353.8933105469, 5.5463900566101, 0.000000, -1, -1); //57 AddStaticVehicle(433, -2252.4309082031, 2354.1232910156, 5.5458364486694, 0.000000, -1, -1); //58 AddStaticVehicle(433, -2252.3745117188, 2364.564453125, 5.56125831604, 0.000000, -1, -1); //59 AddStaticVehicle(433, -2256.0554199219, 2364.5671386719, 5.5558137893677, 0.000000, -1, -1); //60 return 1; } public OnPlayerDeath(playerid, killerid, reason) { SetPlayerScore(playerid,GetPlayerScore(playerid)+1 ); SetPlayerScore(killerid,GetPlayerScore(killerid)+1 ); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,AQUA,"**Splinter Cell Server(scripted by ace @ acegangwar.co.cc)"); SendClientMessage(playerid,AQUA,"**Kill the other team!!"); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid,2073.1907,-1893.5439,13.5469); SetPlayerFacingAngle(playerid, 345.0); SetPlayerCameraPos(playerid,2075.1440,-1890.9611,13.5469); SetPlayerCameraLookAt(playerid,2073.1907,-1893.5439,13.5469); if(GetPlayerTeam(playerid) == 1)//checks if the team of the player is 1. { GameTextForPlayer(playerid,"~b~NSA",5000,3);//send text to the player that shows up on the screen saying "NSA" in blue text(~b~) } else if(GetPlayerTeam(playerid) == 2)//checks if the team of the player is 1. { GameTextForPlayer(playerid,"~r~The Government",5000,3);//send text to the player that shows up on the screen saying "NSA" in blue text(~b~) } return 1; } public OnPlayerSpawn(playerid) { if(GetPlayerSkin(playerid) == 124||GetPlayerSkin(playerid) == 285) { SetPlayerTeam(playerid,1); SetPlayerColor(playerid,RED); } else if(GetPlayerSkin(playerid) == 163 || GetPlayerSkin(playerid) == 164 || GetPlayerSkin(playerid) == 287) { SetPlayerTeam(playerid,2); SetPlayerColor(playerid,BLUEDARK); } SendClientMessage(playerid,0xAA33AA33,"**NSA is located in bayside and The Government is located in san fierro military ship"); for(new i = 0; i<=MAX_PLAYERS; i++) { if(GetPlayerTeam(i) == 1) { SendClientMessage(playerid,0xAA33AA33,"**/opennavalgate to open the gate and /closenavalgate to close the gate"); } } return 1; } |
CreateObject(3620, -2380.9265136719, 2353.10546875, 17.087532043457, 0.000000, 0.000000, 0.000000); //
CreateObject(9958, -2283.3447265625, 2222.443359375, 5.6635589599609, 0.000000, 0.000000, 0.000000); //
CreateObject(3620, -2281.6533203125, 2243.1596679688, 17.077629089355, 0.000000, 0.000000, 90); //
CreateObject(9958, -2283.3447265625, 2222.443359375, 5.6635589599609, 0.000000, 0.000000, 0.000000); //
CreateObject(9958, -2270.13671875, 2222.388671875, 5.4337348937988, 0.000000, 0.000000, 0.000000); //
CreateObject(2934, -2374.5017089844, 2401.8176269531, 8.9529867172241, 0.000000, 0.000000, 0.000000); //
CreateObject(3504, -2411.7348632813, 2371.2939453125, 6.4872932434082, 0.000000, 0.000000, 0.000000); //
CreateObject(3887, -2379.5166015625, 2384.3647460938, 12.773505210876, 0.000000, 0.000000, 95); //
CreateObject(2934, -2371.5231933594, 2402.0681152344, 8.5340051651001, 0.000000, 0.000000, 0.000000); //
CreateObject(2935, -2368.4086914063, 2399.5327148438, 8.373571395874, 0.000000, 0.000000, 0.000000); //
CreateObject(2932, -2368.4150390625, 2399.6184082031, 11.27890586853, 0.000000, 0.000000, 0.000000); //
CreateObject(2932, -2377.6540527344, 2397.3322753906, 9.3134822845459, 0.000000, 0.000000, 0.000000); //
CreateObject(18257, -2366.3974609375, 2364.3156738281, 3.9799461364746, 0.000000, 0.000000, 0.000000); //
CreateObject(925, -2386.6076660156, 2380.4233398438, 16.921348571777, 0.000000, 0.000000, 0.000000); //
CreateObject(2567, -2397.9772949219, 2369.6564941406, 5.2444982528687, 0.000000, 0.000000, 0.000000); //
CreateObject(3576, -2386.6193847656, 2358.8935546875, 5.057765007019, 0.000000, 0.000000, 0.000000); //
CreateObject(3577, -2386.6477050781, 2368.1809082031, 3.4686999320984, 0.000000, 0.000000, 0.000000); //
/quote]
Quote:
AddStaticVehicle(425, -1312.2193603516, 499.34963989258, 19.085374832153, 0.000000, -1, -1); //0 AddStaticVehicle(425, -1296.0327148438, 498.89865112305, 19.085374832153, 0.000000, -1, -1); //1 AddStaticVehicle(425, -1275.9393310547, 498.33831787109, 19.085374832153, 0.000000, -1, -1); //2 AddStaticVehicle(425, -1259.0631103516, 498.22073364258, 19.085374832153, 0.000000, -1, -1); //3 AddStaticVehicle(425, -1399.8448486328, 508.69470214844, 19.080438613892, 0.000000, -1, -1); //4 AddStaticVehicle(520, -1322.7705078125, 506.9228515625, 19.153949737549, 0.000000, -1, -1); //5 AddStaticVehicle(520, -1341.9235839844, 508.12271118164, 19.153949737549, 0.000000, -1, -1); //6 AddStaticVehicle(520, -1358.41796875, 508.26440429688, 19.153949737549, 0.000000, -1, -1); //7 AddStaticVehicle(520, -1374.1506347656, 507.9130859375, 19.153949737549, 0.000000, -1, -1); //8 AddStaticVehicle(520, -1385.9842529297, 508.29956054688, 19.149013519287, 0.000000, -1, -1); //9 AddStaticVehicle(425, -1432.4520263672, 507.79898071289, 19.080438613892, 0.000000, -1, -1); //10 AddStaticVehicle(520, -1423.5760498047, 496.35745239258, 19.149013519287, 0.000000, -1, -1); //11 AddStaticVehicle(447, -1410.7191162109, 504.61080932617, 18.33437538147, 0.000000, -1, -1); //12 AddStaticVehicle(447, -1441.9099121094, 496.29962158203, 18.33437538147, 0.000000, -1, -1); //13 AddStaticVehicle(493, -1444.6767578125, 497.35424804688, 0.000000, 90, -1, -1); //14 AddStaticVehicle(493, -1444.3869628906, 492.98739624023, 0.000000, 90, -1, -1); //15 AddStaticVehicle(493, -1445.8441162109, 505.05630493164, 0.000000, 90, -1, -1); //16 AddStaticVehicle(493, -1443.4975585938, 509.47143554688, 0.000000, 90, -1, -1); //17 AddStaticVehicle(432, -1350.7678222656, 457.65661621094, 7.2868371009827, 0.000000, -1, -1); //18 AddStaticVehicle(432, -1355.5368652344, 457.68695068359, 7.2868371009827, 0.000000, -1, -1); //19 AddStaticVehicle(470, -1359.5379638672, 455.84652709961, 7.2975115776062, 0.000000, -1, -1); //20 AddStaticVehicle(470, -1363.111328125, 455.85403442383, 7.2975115776062, 0.000000, -1, -1); //21 AddStaticVehicle(470, -1366.5687255859, 455.79666137695, 7.2975115776062, 0.000000, -1, -1); //22 AddStaticVehicle(470, -1369.5983886719, 455.87396240234, 7.2975115776062, 0.000000, -1, -1); //23 AddStaticVehicle(470, -1372.9632568359, 455.63446044922, 7.2975115776062, 0.000000, -1, -1); //24 AddStaticVehicle(432, -2270.4055175781, 2335.1911621094, 4.9118371009827, 90, -1, -1); //25 AddStaticVehicle(432, -2252.1145019531, 2334.4169921875, 4.9118371009827, 270, -1, -1); //26 AddStaticVehicle(470, -2272.107421875, 2324.0498046875, 4.9302248954773, 90, -1, -1); //27 AddStaticVehicle(470, -2251.8254394531, 2330.1411132813, 4.9225115776062, 270, -1, -1); //28 AddStaticVehicle(470, -2251.4069824219, 2296.8588867188, 4.9225115776062, 270, -1, -1); //29 AddStaticVehicle(470, -2271.6342773438, 2297.2155761719, 4.9302248954773, 90, -1, -1); //30 AddStaticVehicle(425, -2238.392578125, 2284.9736328125, 6.1122589111328, 0.000000, -1, -1); //31 AddStaticVehicle(425, -2227.5029296875, 2297.2570800781, 6.246356010437, 0.000000, -1, -1); //32 AddStaticVehicle(425, -2213.6171875, 2304.130859375, 6.0853753089905, 0.000000, -1, -1); //33 AddStaticVehicle(447, -2242.7475585938, 2349.6740722656, 5.3137187957764, 0.000000, -1, -1); //34 AddStaticVehicle(520, -2249.2915039063, 2277.4584960938, 5.9039506912231, 0.000000, -1, -1); //35 AddStaticVehicle(520, -2259.9113769531, 2277.6469726563, 5.9039506912231, 0.000000, -1, -1); //36 AddStaticVehicle(520, -2269.9636230469, 2277.646484375, 5.9039506912231, 0.000000, -1, -1); //37 AddStaticVehicle(520, -2280.1325683594, 2277.7412109375, 5.8776941299438, 0.000000, -1, -1); //38 AddStaticVehicle(520, -2204.3818359375, 2324.3815917969, 5.8961381912231, 0.000000, -1, -1); //0 AddStaticVehicle(470, -2251.3139648438, 2293.9704589844, 4.9225115776062, 270, -1, -1); //1 AddStaticVehicle(470, -2271.4851074219, 2294.4089355469, 4.9302248954773, 90, -1, -1); //2 AddStaticVehicle(433, -2260.7927246094, 2359.9047851563, 5.5443553924561, 0.000000, -1, -1); //3 AddStaticVehicle(433, -2255.5434570313, 2359.5441894531, 5.5489540100098, 0.000000, -1, -1); //4 AddStaticVehicle(411, -2245.2080078125, 2312.177734375, 4.7696671485901, 0.000000, -1, -1); //5 AddStaticVehicle(533, -2337.4484863281, 2384.5698242188, 5.578950881958, 0.000000, -1, -1); //6 AddStaticVehicle(439, -2385.3942871094, 2338.8952636719, 4.984375, 0.000000, -1, -1); //7 AddStaticVehicle(405, -2513.9584960938, 2428.3754882813, 16.641193389893, 0.000000, -1, -1); //8 AddStaticVehicle(486, -2394.9704589844, 2359.6821289063, 5.0966658592224, 0.000000, -1, -1); //0 AddStaticVehicle(493, -2325.7309570313, 2297.3198242188, 0.000000, 180, -1, -1); //0 AddStaticVehicle(493, -2325.365234375, 2332.6899414063, 0.000000, 180, -1, -1); //1 AddStaticVehicle(524, -2407.5124511719, 2355.921875, 6.0840759277344, 0.000000, -1, -1); //2 AddStaticVehicle(455, -2544.0700683594, 2360.0334472656, 5.5543746948242, 0.000000, -1, -1); //0 AddStaticVehicle(418, -2513.818359375, 2367.08984375, 5.170033454895, 0.000000, -1, -1); //1 AddStaticVehicle(422, -2553.2404785156, 2273.08203125, 5.1240167617798, 335, -1, -1); //2 AddStaticVehicle(562, -2525.5710449219, 2255.5380859375, 4.7133746147156, 340, -1, -1); //3 |
Thanks Again Regards Me