Register/Login/System Problem Help
#1

Hello I have a problem with your system.
I get a warning and I do not know how to edit.

Here's warning
Код:
C:\Documents and Settings\Administrator\My Documents\Pawno\new.pwn(122) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Warning.
Here's scripts
Код:
// Register / Login Filterscript //

#include <a_samp>
#include <dudb>
#include <dutils>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

//Colors//
#define COLOR_SYSTEM 0xEFEFF7AA
#define green 0x33FF33AA
#define blue 0x00FFFFAA

new PLAYERLIST_authed[MAX_PLAYERS];

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print("Register / Login System");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print("Register / Login System");
	print("----------------------------------\n");
}

#endif

public OnPlayerRequestSpawn(playerid)
{
if (udb_Exists(PlayerName(playerid))){
if (!PLAYERLIST_authed[playerid]){
SendClientMessage(playerid,green,"You have already registered, use /login to log into your account.");
return 0;
}
}
return 1;
}

public OnPlayerDisconnect(playerid) {
 if (PLAYERLIST_authed[playerid]) {
   // If someone has logged in, it saves money and score.
  dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
  dUserSetINT(PlayerName(playerid)).("score",GetPlayerScore(playerid));
  return 1;
 }
 PLAYERLIST_authed[playerid]=false;
 return 1;
}

public OnPlayerConnect(playerid)
{

 	if (PLAYERLIST_authed[playerid]==0){
if (udb_Exists(PlayerName(playerid))){
SystemMsg(playerid,"You have already registered, please /login [password] to login.");
return 1;
}
else{ SystemMsg(playerid,"You do not have an account, use /register [password] to register then /login [password] to login.");
}

return 0;
}
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
 dcmd(login,5,cmdtext);
 dcmd(register,8,cmdtext);
 return 0;
}

stock SystemMsg(playerid,msg[]) {
  if ((IsPlayerConnected(playerid))&&(strlen(msg)>0)) {
    SendClientMessage(playerid,COLOR_SYSTEM,msg);
  }
  return 1;
}

stock PlayerName(playerid) {
 new name[255];
 GetPlayerName(playerid, name, 255);
 return name;
}

 dcmd_register(playerid,params[]) {

  if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You have already had an account.");
  if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"You have already created an account, /login [password] to login.");
  if (strlen(params)==0) return SystemMsg(playerid,"USAGE: /register [password]");
  if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"You have successfully created your account, now use /login [password] to login.");
  return true;

 }

 dcmd_login(playerid,params[]) {

  if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"You have already logined.");
  if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"You do not have an account, please /register [password]");
  if (strlen(params)==0) return SystemMsg(playerid,"USAGE: /login [password]");
  if (udb_CheckLogin(PlayerName(playerid),params)) {
    SetPlayerScore(playerid,dUserINT(PlayerName(playerid)).("score"));
 	  SetPlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money"));
    PLAYERLIST_authed[playerid]=true;
    return SystemMsg(playerid,"You have successfully logined.");
  }
  return SystemMsg(playerid,"Wrong password or nickname!");
  }
I think that you can help me
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#2

and nobody knows what I do
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