04.05.2010, 14:24
my server crashed at Textdraws, whats wrong?
--------------------------
SA-MP Server: 0.3a R7
Exception At Address: 0x00482D44
Registers:
EAX: 0x00000000 EBX: 0x00000400 ECX: 0x00000100 EDX: 0x7EFEFEFF
ESI: 0x00000000 EDI: 0x01E00850 EBP: 0x00000002 ESP: 0x0012FD28
EFLAGS: 0x00010206
Stack:
+0000: 0x02620020 0x01EA8A78 0x01E00850 0x004743BB
+0010: 0x01E00850 0x00000000 0x00000400 0x0170B238
+0020: 0x00000000 0x0012FD80 0x02DBD030 0x00000002
+0030: 0x0046597E 0x4408C000 0x41B00000 0x00000000
+0040: 0x0170B238 0x0170B238 0x0273228C 0x02620020
+0050: 0x00000000 0x02DBD108 0x027A93DC 0x00401096
+0060: 0x0170B238 0x02DBD030 0x028C5BF8 0x00402BB3
+0070: 0x0170B238 0x0000004A 0x0012FDB8 0x02DBD030
+0080: 0x013AE5C0 0x00000000 0x00000000 0x0170B238
+0090: 0x00000016 0x0000000A 0x004F7438 0x004F7818
+00A0: 0x004F381C 0x004F7800 0x004F381C 0x0273228C
+00B0: 0x028C5BF8 0x00000000 0x02730020 0x0019396C
+00C0: 0x0046DE4A 0x0170B238 0x0012FE18 0x000000E3
+00D0: 0x013A8ED0 0x76ECEF66 0x3BA3E6D8 0x013A83F8
+00E0: 0x013AE5C0 0x000000E3 0x013A83F8 0x013AE5E0
+00F0: 0x013A8ED0 0x0047C944 0x00000005 0x76ECEFA0
+0100: 0x76ECF26E 0x00000000 0x3BA3E6D8 0x0047931C
+0110: 0x00000000 0x00001DB0 0x0012FF88 0x7FFDF000
+0120: 0x0000F000 0x00010101 0x00000032 0x00001E61
+0130: 0x00000078 0x00000EC4 0x013A8ED0 0x656D6167
--------------------------
SA-MP Server: 0.3a R7
Exception At Address: 0x00482D44
Registers:
EAX: 0x00000000 EBX: 0x00000400 ECX: 0x00000100 EDX: 0x7EFEFEFF
ESI: 0x00000000 EDI: 0x01E00850 EBP: 0x00000002 ESP: 0x0012FD28
EFLAGS: 0x00010206
Stack:
+0000: 0x02620020 0x01EA8A78 0x01E00850 0x004743BB
+0010: 0x01E00850 0x00000000 0x00000400 0x0170B238
+0020: 0x00000000 0x0012FD80 0x02DBD030 0x00000002
+0030: 0x0046597E 0x4408C000 0x41B00000 0x00000000
+0040: 0x0170B238 0x0170B238 0x0273228C 0x02620020
+0050: 0x00000000 0x02DBD108 0x027A93DC 0x00401096
+0060: 0x0170B238 0x02DBD030 0x028C5BF8 0x00402BB3
+0070: 0x0170B238 0x0000004A 0x0012FDB8 0x02DBD030
+0080: 0x013AE5C0 0x00000000 0x00000000 0x0170B238
+0090: 0x00000016 0x0000000A 0x004F7438 0x004F7818
+00A0: 0x004F381C 0x004F7800 0x004F381C 0x0273228C
+00B0: 0x028C5BF8 0x00000000 0x02730020 0x0019396C
+00C0: 0x0046DE4A 0x0170B238 0x0012FE18 0x000000E3
+00D0: 0x013A8ED0 0x76ECEF66 0x3BA3E6D8 0x013A83F8
+00E0: 0x013AE5C0 0x000000E3 0x013A83F8 0x013AE5E0
+00F0: 0x013A8ED0 0x0047C944 0x00000005 0x76ECEFA0
+0100: 0x76ECF26E 0x00000000 0x3BA3E6D8 0x0047931C
+0110: 0x00000000 0x00001DB0 0x0012FF88 0x7FFDF000
+0120: 0x0000F000 0x00010101 0x00000032 0x00001E61
+0130: 0x00000078 0x00000EC4 0x013A8ED0 0x656D6167
pawn Код:
new time[3], c[30], test[50];
gettime(time[0], time[1], time[2]);
TextDrawDestroy(clock);
if(time[1] < 10)
{
format(c, sizeof(c),"%d:0%d", time[0], time[1]);
clock = TextDrawCreate(547.000000, 22.000000, c);
TextDrawAlignment(clock, 0);
TextDrawBackgroundColor(clock, 0x000000ff);
TextDrawFont(clock, 3);
TextDrawLetterSize(clock, 0.599999, 1.900000);
TextDrawColor(clock, 0xffffffff);
TextDrawSetOutline(clock, 1);
TextDrawSetProportional(clock, 1);
TextDrawSetShadow(clock, 1);
}
else
{
clock = TextDrawCreate(547.000000, 22.000000, c);
TextDrawAlignment(clock, 0);
TextDrawBackgroundColor(clock, 0x000000ff);
TextDrawFont(clock, 3);
TextDrawLetterSize(clock, 0.599999, 1.900000);
TextDrawColor(clock, 0xffffffff);
TextDrawSetOutline(clock, 1);
TextDrawSetProportional(clock, 1);
TextDrawSetShadow(clock, 1);
}
//tmphour = shifthour;
for(new i=0;i<MAX_PLAYERS;i++)
{
TextDrawShowForPlayer(i, clock);
if(PlayerInfo[i][pDonateRank] > 1)
{
format(test, sizeof(test), "~r~PayDay Zeit: ~w~%d/50",PlayerInfo[i][pPayDayTime]);
paydaytext[i] = TextDrawCreate(454,425, test);
TextDrawAlignment(paydaytext[i], 0);
TextDrawBackgroundColor(paydaytext[i], 0x000000ff);
TextDrawFont(paydaytext[i], 3);
TextDrawSetOutline(paydaytext[i], 1);
TextDrawSetProportional(paydaytext[i], 1);
TextDrawSetShadow(paydaytext[i], 1);
TextDrawShowForPlayer(i, paydaytext[i]);
}
else
{
format(test, sizeof(test), "~r~PayDay Zeit: ~w~%d/60",PlayerInfo[i][pPayDayTime]);
paydaytext[i] = TextDrawCreate(454,425, test);
TextDrawAlignment(paydaytext[i], 0);
TextDrawBackgroundColor(paydaytext[i], 0x000000ff);
TextDrawFont(paydaytext[i], 3);
TextDrawSetOutline(paydaytext[i], 1);
TextDrawSetProportional(paydaytext[i], 1);
TextDrawSetShadow(paydaytext[i], 1);
TextDrawShowForPlayer(i, paydaytext[i]);
}