15.04.2010, 00:11
Код:
C:\Users\gamemodes\lvrcr.pwn(6066) : error 014: invalid statement; not in switch C:\Users\gamemodes\lvrcr.pwn(6066) : warning 215: expression has no effect C:\Users\gamemodes\lvrcr.pwn(6066) : error 001: expected token: ";", but found ":" C:\Users\gamemodes\lvrcr.pwn(6066) : error 029: invalid expression, assumed zero C:\Users\gamemodes\lvrcr.pwn(6066) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
pawn Код:
if(dialogid == 5 && response) // If the dialogid is 1 (our dialog) and they pressed 'Spawn'
{
// We'll use the switch/cases now because we're going to process a few results, not just one. Remember, the first item in the list has id 0.
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) <= 1499) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Chainsaw ($2000)");
return 1;
}
GivePlayerMoney(playerid,-1500);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Chainsaw. You were charged $1500");
GivePlayerWeapon(playerid,9,1);
}
case 1:
{
if(GetPlayerMoney(playerid) <= 4) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy flowers ($5)");
return 1;
}
GivePlayerMoney(playerid,-5);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought flowers. You were charged $5");
GivePlayerWeapon(playerid,14,1);
}
case 2:
{
if(GetPlayerMoney(playerid) <= 99) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Baseball Bat ($100)");
return 1;
}
GivePlayerMoney(playerid,-100);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Baseball Bat. You were charged $100");
GivePlayerWeapon(playerid,5,1);
}
case 3:
{
if(GetPlayerMoney(playerid) <= 49) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy Beer ($20)");
return 1;
}
GivePlayerMoney(playerid,-50);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought Beer. You were charged $20");
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
ApplyAnimation(playerid,"PED", "WALK_DRUNK",4.0,0,1,0,0,0);
SetPlayerDrunkLevel (playerid, 3000);
new Float:beerhealth;
GetPlayerHealth(playerid,beerhealth);
if(beerhealth <=95) {
SetPlayerHealth(playerid,beerhealth+5);
}
case 4:
{
if(GetPlayerMoney(playerid) <= 999) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Wallet ($1000)");
return 1;
}
if(HasWallet[playerid] >= 1) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You already have a Wallet");
return 1;
}
GivePlayerMoney(playerid,-1000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Wallet. You were charged $1000");
SendClientMessage(playerid, 0x00C7FFAA, "You can be robbed upto 3 times and not loose any cash");
HasWallet[playerid] =3;
}
case 5:
{
if(GetPlayerMoney(playerid) <= 499) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Parachute ($500)");
return 1;
}
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Parachute. You were charged $500");
GivePlayerWeapon(playerid,46,1);
}
case 6:
{
if(GetPlayerMoney(playerid) <= 3999) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy some rope ($4000)");
return 1;
}
if(gotRope[playerid] == 1) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, 0x00C7FFAA, "You already have some rope.");
}
GivePlayerMoney(playerid,-4000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought some rope. You were charged $4000");
gotRope[playerid] =1;
}
case 7:
{
if(GetPlayerMoney(playerid) <= 999) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a pair of rusty sissors. ($1000)");
return 1;
}
GivePlayerMoney(playerid,-1000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought rusty sissors.. You were charged $1000");
gotSissors[playerid] =1;
}
case 8:
{
if(GetPlayerMoney(playerid) <= 499) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Knife ($500)");
return 1;
}
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Knife. You were charged $500");
GivePlayerWeapon(playerid,4,1);
}
case 9:
{
if(GetPlayerMoney(playerid) <= 999) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Spray Can ($1000)");
return 1;
}
GivePlayerMoney(playerid,-1000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Spray Can. You were charged $500");
GivePlayerWeapon(playerid,41,100);
}
case 10:
{
if(GetPlayerMoney(playerid) <= 999) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Cork ($1000)");
return 1;
}
if(HasCork[playerid] >= 1) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You already have a Cork");
return 1;
}
GivePlayerMoney(playerid,-1000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Cork. You were charged $1000");
SendClientMessage(playerid, 0x00C7FFAA, "You can be raped upto 3 times and not get a diesaes");
HasCork[playerid] =3;
}
case 11:
{
if(hasshocker[playerid] >= 1) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You already have a Shock-Gun");
return 1;
}
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Shock-Gun. You were charged $5000");
SendClientMessage(playerid, 0x00C7FFAA, "You can shock cops up to 5 times lets see how they like it");
hasshocker[playerid] =5;
}
case 12:
{
if(GetPlayerMoney(playerid) <= 499) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase Failed_|");
SendClientMessage(playerid, COLOR_ERROR, "You cannot afford to buy a Cigar($500)");
return 1;
}
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid, 0xA9A9A9AA, "|_24/7 Purchase_|");
SendClientMessage(playerid, 0x00C7FFAA, "You have bought a Cigar. You were charged $500");
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_SMOKE_CIGGY);
}
}
}
return 1;
}