Preload objects?
#1

Hi,

How can I preload objects to prevent the player from falling though streamed objects?
I have some teleport commands, and some teleport places are in the air where additional objects were created if the player is near the object (CreatePlayerObject).

I don't know if there is any function to check if the objects are loaded.


Thank in advance.
Reply
#2

You could just use a timer with TogglePlayerControllable to keep the player in the air for like 5 seconds, giving the objects time to load. Then after the 5 seconds are over put him down.
Reply
#3

streamers only load when the player is near that object, you could have some non streamed objects on the spawn points or do the timer thing, I have mine on a timer to only like 1-2seconds
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)