[Map] [MAP] Mount Chilliad
#1

My version of modified Chilliad

Objects: ~26

Pics:






Parachute place




Codes:
Код:
CreateObject(9824, -2247.9174804688, -1738.6673583984, 481.98342895508, 0.000000, 0.000000, 20.030151367188); //
CreateObject(1281, -2236.5280761719, -1740.5714111328, 480.62417602539, 0.000000, 0.000000, 0.000000); //
CreateObject(1281, -2233.4382324219, -1744.09375, 480.66290283203, 0.000000, 0.000000, 0.000000); //
CreateObject(1432, -2238.9487304688, -1747.9760742188, 479.8703918457, 0.000000, 0.000000, 0.000000); //
CreateObject(1368, -2231.0712890625, -1734.9826660156, 480.57562255859, 0.000000, 0.000000, 311.96020507813); //
CreateObject(1368, -2232.9794921875, -1732.8450927734, 480.5517578125, 0.000000, 0.000000, 312.18011474609); //
CreateObject(1456, -2228.7006835938, -1741.3619384766, 480.94741821289, 90, 0.000000, 314.34533691406); //
CreateObject(1460, -2225.7380371094, -1744.3089599609, 480.955078125, 90, 0.000000, 316.65002441406); //
CreateObject(1446, -2223.8649902344, -1746.5299072266, 480.93997192383, 270, 0.000000, 48.77490234375); //
CreateObject(1446, -2222.7863769531, -1747.48046875, 480.93991088867, 270, 0.000000, 48.539916992188); //
CreateObject(970, -2226.3820800781, -1744.6369628906, 481.48504638672, 0.000000, 0.000000, 316.96008300781); //
CreateObject(970, -2225.4816894531, -1743.5648193359, 481.46005249023, 0.000000, 0.000000, 315.88500976563); //
CreateObject(3876, -2280.7023925781, -1662.6912841797, 477.4567565918, 0.000000, 0.000000, 17.864868164063); //
CreateObject(642, -2238.9360351563, -1747.9948730469, 481.25909423828, 0.000000, 0.000000, 0.000000); //
CreateObject(9833, -2245.2319335938, -1725.1594238281, 481.99981689453, 0.000000, 0.000000, 0.000000); //
CreateObject(955, -2242.3356933594, -1749.095703125, 480.31689453125, 0.000000, 0.000000, 151.35479736328); //
CreateObject(2859, -2235.9479980469, -1740.6016845703, 480.63180541992, 0.000000, 0.000000, 0.000000); //
CreateObject(2838, -2234.0832519531, -1744.1141357422, 480.69552612305, 0.000000, 0.000000, 0.000000); //
CreateObject(2768, -2238.6096191406, -1748.2507324219, 480.5280456543, 0.000000, 0.000000, 0.000000); //
CreateObject(2647, -2238.4758300781, -1747.9409179688, 480.64224243164, 0.000000, 0.000000, 0.000000); //
CreateObject(910, -2250.6962890625, -1727.4296875, 480.34313964844, 0.000000, 0.000000, 133.57995605469); //
CreateObject(1549, -2233.8518066406, -1731.3295898438, 479.87759399414, 0.000000, 0.000000, 304.24017333984); //
CreateObject(1549, -2229.7475585938, -1736.2486572266, 479.88421630859, 0.000000, 0.000000, 302.30029296875); //
CreateObject(12957, -2259.9704589844, -1714.7403564453, 479.38043212891, 0.000000, 0.000000, 0.000000); //
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#2

Nice one.

~Hakam.
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