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create the vehicle id with a name like
new HydraObject;
HydraObject = CreateVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1, 60);
etc you know
then
on player entervehicle check if is a hydraobject
RemovePlayerFromVehicle
or
SetVehicleParamsForPlayer(playercarid[playerid],i,0,1);
or both xD
giving you the idea on how to do it :P
Posts: 264
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then use ****** and type for Samp objects ids?
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Yes, but I can't find the object id for a plane thats why I was asking if theres another way to go about it.