19.02.2010, 15:02
Hello, I'm using a hard type of this script, I have to give every car a name like PoliceCar1 and it's like 50 Police Cars.
Example:
So, as I was saying, it it possible to switch the names of the cars to the car's ID so I dont have to put names on every car and ad so many lines, like remove the PolceCar1 to the car id's so I only have to make one line on PlayerStateChange for all the police cars.
Thanks
Example:
Код:
new PoliceCar1 new PoliceCar2 new PoliceCar3
Код:
PoliceCar1 = AddStaticVehicleEx(596,1585.6294,-1671.8558,5.6147,270.2157,0,1,3600); PoliceCar2 = AddStaticVehicleEx(596,1585.6694,-1667.5063,5.6124,270.3781,0,1,3600); PoliceCar3 = AddStaticVehicleEx(596,1601.5731,-1683.8987,5.6119,89.8711,0,1,3600);
Код:
if(Vehicle == PoliceCar1) { if(gTeam[playerid] == TEAM_LSPD) { if(PlayerInfo[playerid][pLAERank] >= 1) { } else { SendClientMessage(playerid, COLOR_GREY," You are not authorized to use that vehicle."); RemovePlayerFromVehicle(playerid); } } else { SendClientMessage(playerid, COLOR_GREY," You are not a Police Officer."); RemovePlayerFromVehicle(playerid); } } if(Vehicle == PoliceCar2) { if(gTeam[playerid] == TEAM_LSPD) { if(PlayerInfo[playerid][pLAERank] >= 1) { } else { SendClientMessage(playerid, COLOR_GREY," You are not authorized to use that vehicle."); RemovePlayerFromVehicle(playerid); } } else { SendClientMessage(playerid, COLOR_GREY," You are not a Police Officer."); RemovePlayerFromVehicle(playerid); } } if(Vehicle == PoliceCar3) { if(gTeam[playerid] == TEAM_LSPD) { if(PlayerInfo[playerid][pLAERank] >= 1) { } else { SendClientMessage(playerid, COLOR_GREY," You are not authorized to use that vehicle."); RemovePlayerFromVehicle(playerid); } } else { SendClientMessage(playerid, COLOR_GREY," You are not a Police Officer."); RemovePlayerFromVehicle(playerid); } }
Thanks
