[EXPERIMENTING] PAWN
#1

Well i'm trying to go deeper in the PAWN code, how it is made etc..

in a_samp.inc:
native SendClientMessage(playerid, color, const message[]);

and I also saw a forward somewhere, but nowhere is stated the real code as you would make when you are creating a include. (i'm speaking with words you probably can't understand) is there a way to get the code of that cause i'd like to know how it is made.

(i really don't know how to explain it simpler, i'm sorry for those words.)

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#2

I understand what you mean.

The actual background samp code is kept hidden, so people can't steel it.
To create includes, i would look at how others have done includes, the actual samp functions are protected, as they are the source of samp.

If you want an example, i have one released include, which uses the basic structure, or go to filterscripts and includes forum and look at some there.

I sometimes delve into the samp includes, as its useful to see how they are done, but you cannot see the background samp code.
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#3

yeah iґd like to see it too but ....
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