19.01.2010, 16:53
Hello,
I have 2 bots on my server. The first bot shows up and works fine. The second bot doesn't. What these bots do is they drive around San Fierro in a bus. When I connect to my server I spawn inside the second bus at the farm of blueberry
I really don't know how to fix this so I am posting the commandlines here:
On Top
OnGameModeInIt
OnPlayerConnect
OnPlayerDisconnect
OnPlayerSpawn
Please Someone help me
I am really stuck here 
Thank you
I have 2 bots on my server. The first bot shows up and works fine. The second bot doesn't. What these bots do is they drive around San Fierro in a bus. When I connect to my server I spawn inside the second bus at the farm of blueberry

I really don't know how to fix this so I am posting the commandlines here:
On Top
Код:
new Text3D:BusLine1; new Text3D:BusLine2; new MyFirstNPCVehicle; new MySecondNPCVehicle;
Код:
ConnectNPC("SanFierroBus1","SanFierroBus1"); ConnectNPC("SanFierroBus2","SanFierroBus2"); MyFirstNPCVehicle = CreateVehicle(437, 0.0, 0.0, 5.0, 0.0, 16, 83, 5000); MySecondNPCVehicle = CreateVehicle(437, 0.0, 0.0, 5.0, 0.0, 16, 83, 5000);
Код:
BusLine1 = Create3DTextLabel("[BUS] Line 1",0xFFFFFFFF,30.0,40.0,50.0,40.0,0); Attach3DTextLabelToVehicle(Text3D:BusLine1, MyFirstNPCVehicle, 0.0, 0.0, 1.0); BusLine2 = Create3DTextLabel("[BUS] Line 2",0xFFFFFFFF,30.0,40.0,50.0,40.0,0); Attach3DTextLabelToVehicle(Text3D:BusLine2, MySecondNPCVehicle, 0.0, 0.0, 1.0);
Код:
Delete3DTextLabel(BusLine1); Delete3DTextLabel(BusLine2);
Код:
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC. { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name. if(!strcmp(npcname, "SanFierroBus1", true)) //Checking if the NPC's name is MyFirstNPC { PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it. } return 1; } new npcname[MAX_PLAYER_NAME]; if(!strcmp(npcname, "SanFierroBus2", true)) { PutPlayerInVehicle(playerid, MySecondNPCVehicle, 0); return 1; } SetPlayerPos(playerid, -2069.225,-88.073,35.647);
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
Thank you
