A little help
#1

I'm having a problem with the /time script, anybody who could help me?
People have to buy a watch to watch the time, a cheap watch gives them 1+ watch. ( So they can view the time )
A expensive one gives them 10+ watch ( So they can view the date and time )
But it just says " You don't have a watch " the only watch that works is the expensive one.
Could anybody fix it for me, if its easy.

Код:
	if(strcmp(cmd, "/time", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
		{
		  new mtext[20];
			new year, month,day;
			getdate(year, month, day);
			if(month == 1) { mtext = "January"; }
			else if(month == 2) { mtext = "February"; }
			else if(month == 3) { mtext = "March"; }
			else if(month == 4) { mtext = "April"; }
			else if(month == 5) { mtext = "May"; }
			else if(month == 6) { mtext = "June"; }
			else if(month == 7) { mtext = "July"; }
			else if(month == 8) { mtext = "August"; }
			else if(month == 9) { mtext = "September"; }
			else if(month == 10) { mtext = "October"; }
			else if(month == 11) { mtext = "November"; }
			else if(month == 12) { mtext = "December"; }
		  new hour,minuite,second;
			gettime(hour,minuite,second);
			FixHour(hour);
			hour = shifthour;
			if (minuite < 10)
			{
				if(PlayerInfo[playerid][pWatch] == 1)
				{
					format(string, sizeof(string), "~w~%d:0%d~g~|", hour, minuite);
					}
					else
					{
					  format(string, sizeof(string), "~r~You don't have a watch");
					}
					}
				  if(PlayerInfo[playerid][pWatch] == 10)
				  {
						format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:%d~g~|", day, mtext, hour, minuite);
					}
					else
					{
					  format(string, sizeof(string), "~r~You don't have a watch");
					}
				}
			}
			GameTextForPlayer(playerid, string, 5000, 1);
			GetPlayerName(playerid, sendername, sizeof(sendername));
			if(PlayerInfo[playerid][pWatch] == 1)
			{
			  if(PlayerInfo[playerid][pSex] == 1) { format(string, sizeof(string), "* %s raises his hand and looks down at his watch.", sendername); }
			  else { format(string, sizeof(string), "* %s raises her hand and looks down at her watch.", sendername); }
				ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			}
			
		}
		return 1;
	}
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