Help plz
#1

hey there i need some help i have this script


Код:
 	if (strcmp(cmd, "/giveadmin", true) ==0 )
	{

		if(PlayerInfo[playerid][Admin] >= 5)
	    {
 	if(IsPlayerConnected(playerid))
	  {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /giveadmin[playerid] ");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
		 	if (IsPlayerConnected(giveplayerid))
			{
			  
        PlayerInfo[giveplayerid][Admin] = 1;
        SendClientMessage(giveplayerid, COLOR_GRAD1, "You Have been Given Admin");
			}
			else
			{
       SendClientMessage(giveplayerid, COLOR_GRAD1, "Player Is Not On The Sever");
			}

		}
		
	}
 	else
	{
 	SendClientMessage(playerid, COLOR_GRAD1, "You Are Not Admin");
	}
	return 1;
	}


but i whant to be able to make this line..
Код:
PlayerInfo[giveplayerid][Admin] = 1;
range from 1 - 5 so if someone could help that would be great



So i Can Go /giveadmin [playerid] [1-5]
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#2

This is the one i use but its in dcmd

pawn Код:
dcmd_setlevel(playerid,params[]) {
    if(PlayerInfo[playerid][LoggedIn] == 1) {
        if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
          new tmp[256], tmp2[256], Index;       tmp = strtok(params,Index), tmp2 = strtok(params,Index);
          if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
        new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
            player1 = strval(tmp);
            if(!strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
            level = strval(tmp2);

            if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
                if(PlayerInfo[player1][LoggedIn] == 1) {
                    if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
                    if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
                    CMDMessageToAdmins(playerid,"SETLEVEL");
                    GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
                    new year,month,day;  getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);

                    if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
                    else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
                    SendClientMessage(player1,blue,string);

                    if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
                    else GameTextForPlayer(player1,"Demoted", 2000, 3);

                    format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
                    format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
                    SaveToFile("AdminLog",string);
                    dUserSetINT(PlayerName2(player1)).("level",(level));
                    PlayerInfo[player1][Level] = level;
                    return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
                } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
            } else return SendClientMessage(playerid, red, "Player is not connected");
        } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
    } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
}
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#3

ya that wouldent work
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