OnGameModeInit() bug, limit or wtv ?
#1

I have a problem with OnGameModeInit()..

Is there a limit of lines for this now ? Because when a reach one line that is a function of my car system (car 61) it stops reading since there ..

Needs help
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#2

Something with your car system is stopping the code from executing.
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#3

oh yeah
you dont have like
line 59: AddStaticVehicle(...);
line 60: AddStaticVehicle(...);
line 61: AddStaticVehicle(...);
return 1;
AddStaticVehicle(...);
AddStaticVehicle(...);

??
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#4

Quote:
Originally Posted by patchkinson
oh yeah
you dont have like
line 59: AddStaticVehicle(...);
line 60: AddStaticVehicle(...);
line 61: AddStaticVehicle(...);
return 1;
AddStaticVehicle(...);
AddStaticVehicle(...);

??
^LOL...

Just Post your Lines and we can Tell you your Prop.
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#5

Quote:
Originally Posted by [VLV
Cross - (Venomous-VLV.com) ]
Quote:
Originally Posted by patchkinson
oh yeah
you dont have like
line 59: AddStaticVehicle(...);
line 60: AddStaticVehicle(...);
line 61: AddStaticVehicle(...);
return 1;
AddStaticVehicle(...);
AddStaticVehicle(...);

??
^^LOL!

Just Post your Lines and we can Tell you your Prop.
^^

eu sou portugues tb
im ptguese too^^
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#6

Quote:
Originally Posted by patchkinson
oh yeah
you dont have like
line 59: AddStaticVehicle(...);
line 60: AddStaticVehicle(...);
line 61: AddStaticVehicle(...);
return 1;
AddStaticVehicle(...);
AddStaticVehicle(...);

??
It's like that, but my Car system funtion dont work after 61 car.
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#7

move ur return 1 at the end of OnGameModeInit, return means telling the machine to stop this function requireing.
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#8

remove the return 1;
^^
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#9

Quote:
Originally Posted by patchkinson
remove the return 1;
^^
No there arent return 1;
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#10

weird?
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