23.11.2009, 17:08
Hi!
I ahve these menus:
This is in my onplayerselectedmenurow:
I read wiki but it confused me...
The problem is, when i do /shop, i only see a menu with the option "Weapons" and nothing else :S
plz help me
I ahve these menus:
pawn Код:
shop = CreateMenu("Shop", 1, 210.0, 200.0, 150.0, 150.0);
AddMenuItem(shop, 0, "Weapons");
AddMenuItem(shop, 1, "Vehicles");
AddMenuItem(shop, 2, "Other");
weapons = CreateMenu("Weapons", 1, 210.0, 200.0, 150.0, 150.0);
AddMenuItem(weapons, 0, "M4 $450");
AddMenuItem(weapons, 2, "Sniper $500");
AddMenuItem(weapons, 3, "Grenade $800");
AddMenuItem(weapons, 4, "Minigun $1000");
AddMenuItem(weapons, 5, "Rockets $1250");
vehicles = CreateMenu("Vehicles", 1, 210.0, 200.0, 150.0, 150.0);
AddMenuItem(vehicles, 0, "BMX $250");
AddMenuItem(vehicles, 1, "NRG-500 $500");
AddMenuItem(vehicles, 2, "Rhino $10000");
AddMenuItem(vehicles, 3, "Hydra $25000");
AddMenuItem(vehicles, 4, "Hunter $50000");
other = CreateMenu("Other", 1, 210, 200.0, 150.0, 150.0);
AddMenuItem(other, 0, "Health $250");
AddMenuItem(other, 1, "Armour $350");
pawn Код:
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if (CurrentMenu == shop)
{
switch(row)
{
case 0: //Weapons
{
ShowMenuForPlayer(Menu:weapons,playerid);
}
case 1: //Vehicles
{
ShowMenuForPlayer(Menu:vehicles,playerid);
}
case 2: //Other
{
ShowMenuForPlayer(Menu:other,playerid);
}
}
}
if(CurrentMenu == weapons)
{
switch(row)
{
case 0: //M4 $450
{
GivePlayerWeapon(playerid,31,500);
GivePlayerMoney(playerid,-450);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'M4'");
TogglePlayerControllable(playerid,1);
}
case 1: //Sniper $500
{
GivePlayerWeapon(playerid,34,500);
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Sniper'");
TogglePlayerControllable(playerid,1);
}
case 2: //Greanades $800
{
GivePlayerWeapon(playerid,16,20);
GivePlayerMoney(playerid,-800);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Grenades'");
TogglePlayerControllable(playerid,1);
}
case 3: //Minigun $1000
{
GivePlayerWeapon(playerid,38,500);
GivePlayerMoney(playerid,-1000);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Minigun'");
TogglePlayerControllable(playerid,1);
}
case 4: //Rockets $1250
{
GivePlayerWeapon(playerid,35,20);
GivePlayerMoney(playerid,-1250);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Rockets'");
TogglePlayerControllable(playerid,1);
}
}
}
if(CurrentMenu == vehicles)
{
switch(row)
{
case 0: //BMX $250
{
new Float:angle;
new Float:x,Float:y,Float:z;
GetPlayerFacingAngle(playerid,angle);
GetPlayerPos(playerid,x,y,z);
CreateVehicle(481,x,y+2,z,angle,-1,-1,15);
GivePlayerMoney(playerid,-250);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'BMX'");
TogglePlayerControllable(playerid,1);
}
case 1: //NRG-500 $500
{
new Float:angle,Float:x,Float:y,Float:z;
GetPlayerFacingAngle(playerid,angle);
GetPlayerPos(playerid,x,y,z);
CreateVehicle(522,x,y+2,z,angle,-1,-1,15);
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'NRG-500'");
TogglePlayerControllable(playerid,1);
}
case 2: //Rhino $10000
{
new Float:angle,Float:x,Float:y,Float:z;
GetPlayerFacingAngle(playerid,angle);
GetPlayerPos(playerid,x,y,z);
CreateVehicle(432,x,y+2,z,angle,-1,-1,15);
GivePlayerMoney(playerid,-10000);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Rhino'");
TogglePlayerControllable(playerid,1);
}
case 3: //Hydra $25000
{
new Float:angle,Float:x,Float:y,Float:z;
GetPlayerFacingAngle(playerid,angle);
GetPlayerPos(playerid,x,y,z);
CreateVehicle(520,x,y+2,z,angle,-1,-1,15);
GivePlayerMoney(playerid,-25000);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Hydra'");
TogglePlayerControllable(playerid,1);
}
case 4: //Hunter $50000
{
new Float:angle,Float:x,Float:y,Float:z;
GetPlayerFacingAngle(playerid,angle);
GetPlayerPos(playerid,x,y,z);
CreateVehicle(425,x,y+2,z,angle,-1,-1,15);
GivePlayerMoney(playerid,-50000);
SendClientMessage(playerid,COLOR_ORANGE,"Server: Enjoy your 'Hunter'");
TogglePlayerControllable(playerid,1);
}
}
}
if(CurrentMenu == other)
{
switch(row)
{
case 0: //Health $250
{
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid,-250);
SendClientMessage(playerid,COLOR_ORANGE,"Server: You have been 'healed'");
TogglePlayerControllable(playerid,1);
}
case 1: //Armour $350
{
SetPlayerArmour(playerid,100);
GivePlayerMoney(playerid,-350);
SendClientMessage(playerid,COLOR_ORANGE,"Server: You have been 'armoured'");
TogglePlayerControllable(playerid,1);
}
}
}
return 1;
}
I read wiki but it confused me...
The problem is, when i do /shop, i only see a menu with the option "Weapons" and nothing else :S
plz help me