31.10.2009, 09:20
Hi there.
Iґm about to script a "Soldier of the day" system. For this, Iґve placed this at OnPlayerDeath:
kills[killerid] + 1;
deaths[playerid] + 1;
Now, Iґd like to activate a timer, and at its call, Iґd like the best and worst player showed. (Best player = highest kills, worst player = highest deaths). How can I do that?
Iґm about to script a "Soldier of the day" system. For this, Iґve placed this at OnPlayerDeath:
kills[killerid] + 1;
deaths[playerid] + 1;
Now, Iґd like to activate a timer, and at its call, Iґd like the best and worst player showed. (Best player = highest kills, worst player = highest deaths). How can I do that?