Some problems with login stuff
#1

Hi,

i'm getting this issue, i don't know what it is, if a player as an registered account in SA-MP 0.3 it doesn't detect on player connect i think, do i have to change anything? I compiled it on the 0.3 RC8-1 Pawno without any problem.

http://www.opadrinho.gtapt.net/galer...dunno.jpg.html

In the picture i have an registered account, but it appears in the same to register an new account, but if i use /login [password] it works and i get successfully logged in, i heard some others are getting this to, what can it be, and how can i fix it?

Thanks in advance.
Reply
#2

show us some code.
Reply
#3

Код:
public OnPlayerConnect(playerid)
{
  TextDrawShowForPlayer(playerid, Text:Textdraw0);
  new plname[MAX_PLAYER_NAME];
  GetPlayerName(playerid, plname, sizeof(plname));
	if(Security != 0)
	{
	  SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");
	  Kick(playerid);
	  return 1;
	}
  new namestring = strfind(plname, "_", true);
 	if(namestring == -1)
	{
		SendClientMessage(playerid, COLOR_YELLOW2, "Departamento de Imigraзгo: O seu nome nгo й aceitбvel.");
		SendClientMessage(playerid, COLOR_YELLOW2, "DICA: O teu nome deve estar no formato Primeironome_Ъltimonome.");
		Kick(playerid);
		return 1;
	}
	gActivePlayers[playerid]++;
	numplayers++;
	new string[MAX_PLAYER_NAME];
	SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;
	SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
	GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
  ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
	KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
	CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;
	CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
	RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; Rope[playerid] = 0;
	STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
	RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
	TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
	RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
	DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
	DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
	DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
	JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
	WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
	OnDuty[playerid] = 0; WantedLevel[playerid] = 0; tactical[playerid] = 0; swat[playerid] = 0; TestFishes[playerid] = 0;
	BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
	SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
	BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
	BusrouteEast[playerid][0] = 0; BusrouteWest[playerid][0] = 0; BusShowLocation[playerid][0] = 0; BusShowLocationC[playerid] = 0;
	FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
	Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
	Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
	Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
	WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
	PaperOffer[playerid] = 999; /*ConsumingMoney[playerid] = 0;*/
	ScriptMoney[playerid] = 0; ScriptMoneyUpdated[playerid] = 0;
	for (new c=0; c<13; c++) ScriptWeapons[playerid][c] = 0;
	ScriptWeaponsUpdated[playerid] = 0;
  gLastCar[playerid] = 0; FirstSpawn[playerid] = 1;
	gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
	gSpeedo[playerid] = 0; gGas[playerid] = 0;
	gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
	gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
	PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
	StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
	MatsHolding[playerid] = 0; TutTime[playerid] = 0;
	gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
	PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
	HireCar[playerid] = 299; GangCar[playerid] = 512; PlayersChannel[playerid] = 999;
	TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
	Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;
	WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
	Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
	ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
	SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); tactical[playerid] = 0; swat[playerid] = 0; authorizeswat = 0; authorizetactical = 0;
	PizzaCallTime[playerid] = 0; bPizza[playerid] = 0; sPizza[playerid] = 0; gEngine[playerid] = 0; FarmerVar[playerid] = 0; FarmerPickup[playerid][0] = 0; SmugglerWork[playerid] = 0; SmuggledDrugs[playerid] = 0; JustDied[playerid] = 0; KnockedDown[playerid] = 0; UnidentifedCall[playerid] = 0;
	LicenseOffer[playerid] = 999; LicensePrice[playerid] = 0; LicenseType[playerid] = 0; UsingDrugs[playerid] = 0; AfterTutorial[playerid] = 0;
	OwnableCarOffer[playerid] = 999; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; BlindFold[playerid] = 0; PlayerIsSweeping[playerid] = 0; AdminDuty[playerid] = 0; JustReported[playerid] = 0; PlayerNeedsHelp[playerid] = 0; AdminSpec[playerid] = 0; IsSmoking[playerid] = 0; UsingSmokeAnim[playerid] = 0; ReduceTime[playerid] = 0;
	CreatingGun[playerid] = 0; CreatingGunAmmo[playerid] = 0; CreatingGunPrice[playerid] = 0; IsPuttingMaterials[playerid] = 0; IsTakingGun[playerid] = 0;
	InAFoodPlace[playerid] = 0;
	PlayerInfo[playerid][pLevel] = 0;
	PlayerInfo[playerid][pAdmin] = 0;
	PlayerInfo[playerid][pDonateRank] = 0;
	PlayerInfo[playerid][gPupgrade] = 0;
	PlayerInfo[playerid][pConnectTime] = 0;
	PlayerInfo[playerid][pReg] = 0;
	PlayerInfo[playerid][pSex] = 0;
	PlayerInfo[playerid][pAge] = 0;
	PlayerInfo[playerid][pOrigin] = 0;
	PlayerInfo[playerid][pExp] = 0;
	PlayerInfo[playerid][pAccount] = 0;
	PlayerInfo[playerid][pCrimes] = 0;
	PlayerInfo[playerid][pDeaths] = 0;
	PlayerInfo[playerid][pArrested] = 0;
	PlayerInfo[playerid][pWantedDeaths] = 0;
	PlayerInfo[playerid][pPhoneBook] = 0;
	PlayerInfo[playerid][pLottoNr] = 0;
	PlayerInfo[playerid][pFishes] = 0;
	PlayerInfo[playerid][pBiggestFish] = 0;
	PlayerInfo[playerid][pJob] = 0;
	PlayerInfo[playerid][pPayCheck] = 0;
	PlayerInfo[playerid][pHeadValue] = 0;
	PlayerInfo[playerid][pJailed] = 0;
	PlayerInfo[playerid][pJailTime] = 0;
	PlayerInfo[playerid][pMats] = 0;
	PlayerInfo[playerid][pDrugs] = 0;
	PlayerInfo[playerid][pLeader] = 0;
	PlayerInfo[playerid][pMember] = 0;
	PlayerInfo[playerid][pFMember] = 255;
	PlayerInfo[playerid][pRank] = 0;
	PlayerInfo[playerid][pChar] = 0;
	PlayerInfo[playerid][pContractTime] = 0;
	PlayerInfo[playerid][pDetSkill] = 0;
	PlayerInfo[playerid][pSexSkill] = 0;
	PlayerInfo[playerid][pBoxSkill] = 0;
	PlayerInfo[playerid][pLawSkill] = 0;
	PlayerInfo[playerid][pMechSkill] = 0;
	PlayerInfo[playerid][pJackSkill] = 0;
	PlayerInfo[playerid][pCarSkill] = 0;
	PlayerInfo[playerid][pNewsSkill] = 0;
	PlayerInfo[playerid][pDrugsSkill] = 0;
	PlayerInfo[playerid][pCookSkill] = 0;
	PlayerInfo[playerid][pFishSkill] = 0;
	PlayerInfo[playerid][pSHealth] = 0.0;
	PlayerInfo[playerid][pHealth] = 50.0;
  PlayerInfo[playerid][pPos_x] = 1612.3240;
	PlayerInfo[playerid][pPos_y] = -2330.1670;
	PlayerInfo[playerid][pPos_z] = 13.5469;
	PlayerInfo[playerid][pInt] = 0;
	PlayerInfo[playerid][pLocal] = 255;
	PlayerInfo[playerid][pTeam] = 3;
	PlayerInfo[playerid][pModel] = 7;
	new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
	PlayerInfo[playerid][pPnumber] = randphone;
	PlayerInfo[playerid][pPcarkey] = 999;
	PlayerInfo[playerid][pPcarkey2] = 999;
	PlayerInfo[playerid][pPcarkey3] = 999;
	PlayerInfo[playerid][pPhousekey] = 255;
	PlayerInfo[playerid][pGangKey] = 255;
	PlayerInfo[playerid][pPbiskey] = 255;
	PlayerInfo[playerid][pCarLic] = 0;
	PlayerInfo[playerid][pFlyLic] = 0;
	PlayerInfo[playerid][pBoatLic] = 0;
	PlayerInfo[playerid][pFishLic] = 0;
	PlayerInfo[playerid][pGunLic] = 0;
	PlayerInfo[playerid][pGun1] = 0;
	PlayerInfo[playerid][pGun2] = 0;
	PlayerInfo[playerid][pGun3] = 0;
	PlayerInfo[playerid][pGun4] = 0;
	PlayerInfo[playerid][pAmmo1] = 0;
	PlayerInfo[playerid][pAmmo2] = 0;
	PlayerInfo[playerid][pAmmo3] = 0;
	PlayerInfo[playerid][pAmmo4] = 0;
	PlayerInfo[playerid][pCarTime] = 0;
	PlayerInfo[playerid][pPayDay] = 0;
	PlayerInfo[playerid][pPayDayHad] = 0;
	PlayerInfo[playerid][pWatch] = 0;
	PlayerInfo[playerid][pCrashed] = 0;
	PlayerInfo[playerid][pWins] = 0;
	PlayerInfo[playerid][pLoses] = 0;
	PlayerInfo[playerid][pAlcoholPerk] = 0;
	PlayerInfo[playerid][pDrugPerk] = 0;
	PlayerInfo[playerid][pMiserPerk] = 0;
	PlayerInfo[playerid][pPainPerk] = 0;
	PlayerInfo[playerid][pTraderPerk] = 0;
	PlayerInfo[playerid][pTut] = 0;
	PlayerInfo[playerid][pMissionNr] = 0;
	PlayerInfo[playerid][pWarns] = 0;
	PlayerInfo[playerid][pFuel] = 0;
	PlayerInfo[playerid][pVirWorld] = 0;
	PlayerInfo[playerid][pRequestingBackup] = 0;
	PlayerInfo[playerid][pRoadblock] = 0;
	PlayerInfo[playerid][pFishTool] = 0;
	strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255);
	PlayerInfo[playerid][pNote1s] = 0;
	strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255);
	PlayerInfo[playerid][pNote2s] = 0;
	strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255);
	PlayerInfo[playerid][pNote3s] = 0;
	strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255);
	PlayerInfo[playerid][pNote4s] = 0;
	strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255);
	PlayerInfo[playerid][pNote5s] = 0;
	PlayerInfo[playerid][pInvWeapon] = 0;
	PlayerInfo[playerid][pInvAmmo] = 0;
	PlayerInfo[playerid][pLighter] = 0;
	PlayerInfo[playerid][pCigarettes] = 0;
	PlayerInfo[playerid][pMask] = 0;
	PlayerInfo[playerid][pMaskuse] = 0;
	PlayerInfo[playerid][pHideNumber] = 0;
	PlayerInfo[playerid][pSpeaker] = 0;
	PlayerInfo[playerid][pLocked] = 0;
	//PlayerInfo[playerid][pSQLID] = 0;
	ClearCrime(playerid);
	ClearFishes(playerid);
	ClearCooking(playerid);
	ClearGroceries(playerid);
	ClearMarriage(playerid);
	SetPlayerColor(playerid,COLOR_GRAD2);
	HouseEntered[playerid] = 255;
	for(new h = 184; h < sizeof(CarInfo); h++)
	{
		SetVehicleParamsForPlayer(h,playerid,0,CarInfo[h][cLock]);
	}
	GetPlayerName(playerid, plname, sizeof(plname));
	format(string, sizeof(string), "users/%s.ini", plname);
	SendClientMessage(playerid, COLOR_YELLOW2, "Por favor aguarda...");
	if(fexist(string))
	{
		gPlayerAccount[playerid] = 1;
		/*SendClientMessage(playerid, COLOR_YELLOW2, "Immigration: You are a registered citizen of San Andreas.");
		SendClientMessage(playerid, COLOR_YELLOW2, "Hint: Use /login <password> to log in to your game account.");*/
		//return 1;
	}
	else
	{
		gPlayerAccount[playerid] = 0;
		//SendClientMessage(playerid,COLOR_YELLOW2,"Immigration: Please supply the necessary immigration documents by typing /register <password>");
		//return 1;
	}
	//MySQLCheckConnection();

	// Check if the account exists
	/*new sqlaccountstatus = MySQLCheckAccount(plname);
	if(sqlaccountstatus != 0)
	{
		// Check if the account is locked
		if (MySQLCheckAccountLocked(sqlaccountstatus) != 0)
		{
			SendClientMessage(playerid, COLOR_LIGHTRED, "This account has been locked and cannot be accessed. Please contact an admin.");
			Kick(playerid);
			return 0;
		}
		gPlayerAccount[playerid] = 1;
		PlayerInfo[playerid][pSQLID] = sqlaccountstatus;
	}
	else
	{
		gPlayerAccount[playerid] = 0;
	}*/
	return 1;
}
Reply
#4

I needed to make another post, the other exceeded the chars.

Код:
public OnPlayerUpdate(playerid)
{
	if(IsPlayerConnected(playerid))
	{
		if(gPlayerLogged[playerid])
		{
			new string3[64];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "users/%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
				new var[64];
				format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
				format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 64, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
				format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
				format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
				format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
				format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
				format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
				format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
				format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
				format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
				format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 64, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
				format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
				format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
	      GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
				format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
				format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
				format(var, 64, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
				format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
				if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
				{
  	        PlayerInfo[playerid][pPos_x] = 1684.9;
					PlayerInfo[playerid][pPos_y] = -2244.5;
					PlayerInfo[playerid][pPos_z] = 13.5;
				}
				if(Spectate[playerid] != 255)
				{
					PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
					PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
					PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
					PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
					PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
				}
				new Float:x, Float:y, Float:z;
   			GetPlayerPos(playerid,x,y,z);
				PlayerInfo[playerid][pPos_x] = x;
				PlayerInfo[playerid][pPos_y] = y;
				PlayerInfo[playerid][pPos_z] = z;
				format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 64, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
        format(var, 64, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
				format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
				format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
				format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
				format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
				format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
				format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
				format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
				format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
				format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 64, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
				format(var, 64, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
				format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
				format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
				format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
				format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
				format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
				format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
				format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
				if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; }
				format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
				format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 64, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
  			format(var, 64, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
				format(var, 64, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
				format(var, 64, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
				format(var, 64, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
				format(var, 64, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
				format(var, 64, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
				format(var, 64, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
				format(var, 64, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
				format(var, 64, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
				format(var, 64, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
				format(var, 64, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
				format(var, 64, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
				format(var, 64, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
				format(var, 64, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
				format(var, 64, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
				fclose(hFile);
			}
		}
	}
	return 1;
}
Btw, using LARP script.
Reply
#5

I needed to make another post, the other exceeded the chars.

Код:
public OnPlayerRegister(playerid, password[])
{
	if(IsPlayerConnected(playerid))
	{
			new string3[64];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "users/%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
			  strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
			  new var[64];
				format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
				format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 64, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
				format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
				format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
				format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
				format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
				format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
				format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
				format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
				format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
				format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 64, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
				format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
				format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
	      GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
				format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
				format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
				format(var, 64, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
				format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
				if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
				{
				  PlayerInfo[playerid][pPos_x] = 1684.9;
					PlayerInfo[playerid][pPos_y] = -2244.5;
					PlayerInfo[playerid][pPos_z] = 13.5;
				}
				if(Spectate[playerid] != 255)
				{
					PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
					PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
					PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
					PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
					PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
				}
				format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 64, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
        format(var, 64, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
				format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
				format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
				format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
				format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
				format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
				format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
				format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
				format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
				format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 64, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
				format(var, 64, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
				format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
				format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
				format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
				format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
				format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
				format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
				format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
				format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
				format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 64, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
  			format(var, 64, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
				format(var, 64, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
				format(var, 64, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
				format(var, 64, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
				format(var, 64, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
				format(var, 64, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
				format(var, 64, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
				format(var, 64, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
				format(var, 64, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
				format(var, 64, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
				format(var, 64, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
				format(var, 64, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
				format(var, 64, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
				format(var, 64, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
				format(var, 64, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
				fclose(hFile);
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "Conta registada, podes efectuar agora o login (/login [password]).");
			}
	}
	return 1;
}
It's all the stuff of login and register i think. What i need to change to make it working in the right way?
Reply
#6

http://forum.sa-mp.com/index.php?topic=115828.0

Reply
#7

But this is working fine on 0.2x, i get this problem on 0.3
Reply
#8

First stop abusing OnPlayerUpdate.
Reply
#9

Okay, which other callback am i going to use?

Edit: But i really don't know what to do, why it is abusing on 0.3? And not on 0.2x? Do i need to change something?
Reply
#10

Anyone?
Reply


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