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Nvm found it you gave me a clue.. Rep ! haha
220
Ok so I use /neon, it opens the dialog and let me choose between many colors ( i just pasted the red one as its the same for every other colors ) and then the neon tube ( object ) doesnt appear on car...
252
yeah I get what you mean but. On my house system when it creates a playerinterior it get the default interior x,y,z.. How can I simply change the default x,y,z to the coords I want
220
What'up people. Ok little problem here and it seems many other scripters had problem with it. I'm trying to remove interior objects so it gets empty. But when I get into Sa-Mp map editor, there aren't...
220
No i'm using it as well. Works well. Just send them a message and they'll set it up. explain your situation you'll be fine
446
I'm using Hostskool as well and I got the same here. Their server might be down. Contact them and tell em' your problem, might help
446
damn.. This should do.. Changed == 5 to == 0 ... thanks a lot budd
187
Nevermind I corrected it. Simple mistake ( Removed the [i] )
112
Ok so I'm having a hard time figuring this out. I know it's a simple mistake but when I run the script and start the timer, the timer works but when it reaches 5 second ( else if(CowTime[playerid] == ...
187
Well, not sure of what you want ..
You want to tell by exemple
''you promoted %d to %d(amdin level like 5) admin level'', level, Playername); ??
So it says the player name and its admin level ?
281
Ok sup guys i've had some problems with this script and now it works nice but there is still a SMALL problem I can't figure out.
Here is how the script works:
1- You use /wheat plant and it creates...
112
No I don't care about where it is. But still I take notes on what you've shown me.
Anyway, it worked, stupid mistake I made I dont know why I didn't realized it.
217
Quote:
Originally Posted by AmigaBlizzard
Now you're re-creating the fence everytime the counter is counting down.
Create it once (usually where/when the timer is started) and don't create...
217
PHP код:
forward CowTimeCooldown(playerid);
public CowTimeCooldown(playerid)
{
if(CowTime[playerid] > 0)
{
CowFence = CreateDynamicObject(19833, ...
217
It compiles fine for me.. Is it under OnGameModeInit(); ?
278
add this at the top and tell me what it says
new Text:TDEditor_PTD0[MAX_PLAYERS];
Edit: oh and do it for the other ones
ex: new Text:TDEditor_PTD1[MAX_PLAYERS];
new Text:TDEditor_PTD2[MAX_PLAYERS]...
278
Ok so i've been working with timers for a day and still don't know all the pawno syntax and all.
What I wanna do is, when timer reach 0 seconds : it destroy the dynamic object CowFence. It creates i...
217