Search Results
Quote: Originally Posted by Guedes_ Its called "Cyber Cafe" but nice work. it's called internet cafe in here :P
41
Was it really necessary to create a new thread just for 2 added commands ? seriously...
6
pawn Код: #define TEAM 0#define TEAM 1 ?
1
^ Thanks all of you and yeah im using it with my tdm as well
44
***[size=16pt] TRank System :: v.1 *** [size=13pt]Introduction: It's been a while since I released something so here it is. My TRank System v.1. This FS was made for my RPG/TDM gm, it's pretty usefu...
44
You mean a command so when a player types /mask or something it hides his name ? Like no-one can see his name ? or you just want to set his name color ?
1
ShowMenuForPlayer(menuid,playerid);
1
pawn Код: public OnPlayerCommandText(playerid, cmdtext[]){new cmd[256], idx, tmp[256];cmd = strtok(cmdtext, idx);tmp = strtok(cmdtext, idx);dcmd(register,8,cmdtext);return 0;}dcmd_register(playerid,p...
2
Quote: Originally Posted by `Robo In the God father how do I change what gun they start with? This should belong to Godfather thread. simply give them a gun on spawn under OnPlayerSpaw...
1
looks awesome, well done to you RyDeR. Keep up the good work.
65
Just use Zamaroht's In Game TextDrawEditor, it OWNZ !! Here - > Zamaroht's TextDraw Editor (the older and better one)
1
Yes, it is possible but this belongs to -> Script Request Thread
1
oh sorry didn't see the other guy's post above yours here's mediafire link Click Me !
355
Quote: Originally Posted by MaykoX i think this gets to much warrnings. (Spaces and things) there's not much spaces actually, it's just "[ pawn ]" function, which ruins my indetation...
1
Sup y'all, I was playing around with pawno and decided to create a mask system, when I finished i wanted to compile it but.. my pawno crashed. It doesn't crash when I take out these 2 commands... p...
1
Quote: Originally Posted by x-unit LOL!!! You create house by getting coordinates and putting them to the script... there is no cmd so what ? it's one of the best housing systems i've ...
355
Open up new.pwn from your new 0.3a samp folder and delete everything that is there and copy/paste your script into it. Simply compile and should work. If you tried that already, you may want to check ...
3