Search Results
Quote: Originally Posted by playbox12 Код: #include <IsPlayerLAdmin> Since when is that a include. after adding admin mode filterscript.... called: "ladmin".
212
Well im having a weird compile error on my Adrenaline GM, when i use this in include: (im using this on my other GMs too, but works fine on them!) Код: #include <IsPlayerLAdmin> It gives me ...
212
If u look closely to this pic, u can see that the single player clock is under the one im using... So how can i remove the singleplayer clock from there, since its annoying.
102
Quote: Originally Posted by Don Correlli Yes, 1 second is 1000 miliseconds. So, the gamemode restart would look like this: pawn Код: forward Timer(); public OnGameModeInit(){  SetTi...
199
Quote: Originally Posted by Don Correlli https://sampwiki.blast.hk/wiki/SetTimer https://sampwiki.blast.hk/wiki/SetTimerEx Im a bit dum so can u tell me if i understood this correct? T...
199
So how would i set a timer which changes the gamemode??
199
Quote: Originally Posted by Mr_FinnigaN You have to put the objects into your gamemode under public OnGameModeInit thx, but still cant get it working... WELL HERES WHAT I DID: 1. Conve...
321
Quote: Originally Posted by Heerlenking You need to upload the file and convert it to PAWN code. http://gtamap...com/converter/ ok, now i converted it to PAWN code, how I now make the...
321
Quote: Originally Posted by clean180ollie-NightLife RP Quote: Originally Posted by mige Well, I got a nice racing track on singleplayer (its a whole new area, not just objects)...
321
Well, I got a nice racing track on singleplayer (its a whole new area, not just objects) but how i can make the samp work with it..?
321