Search Results
O_O
That indentation...
Hurts
My
Eyes!
Great job bro
210
Can you explain how can I make a top 3 players online with this?
What I'm trying to do is
I've made a textdraw which should show
1. [NAME] [MapKills]
2. [NAME] [MapKills]
3. [NAME] [MapKills]
...
470
I don't understand, what do you want to say?
313
The Guff
Newbie friendly file related functions
pawn Код:
stock LoadGObjectsFromFile(const filename[])stock LoadGAddStaticVehiclesFromFile(const filename[])stock LoadCreateVehiclesFromFile(const ...
313
Well, I'm working another include, GObject, It's gonna be basically loading objects from a file in scriptfiles.
Now here's the problem:
pawn Код:
stock LoadObjectsFromFile(filename[]){ new ...
16
Quote:
Originally Posted by Shadow_
This is pretty simple stuff, but its good i guess.
You could make it better by using a more efficient storing method ( maybe SQL? )
Also within the 'W...
366
Quote:
Originally Posted by Biesmen
A log usually prints the exact time the log function has been executed. You could try to add this
Added. It'll be released in V0.1, I'll release the...
366
The Gogger
Advanced log creating and saving
by Gangs a.k.a CreativityLacker
Functions:
pawn Код:
forward CreateLog(logname[]);forward WriteInLog(logname[], string[]);
Code
pawn Код:
/*The G...
366
pawn Код:
public OnGameModeInit(){ mysql_connect(mysql_host, mysql_user, mysql_database, mysql_password); mysql_debug(1); //for some reason it doesnt debug, go ingame mysql_query("C...
19
[11:57:54] MySQL Debugging activated (08/26/12)
[11:57:54] ---------------------------
[11:57:54]
[11:57:54] >> mysql_query( Connection handle: 1 )
[11:57:54] CMySQLHandler::Query() - You can...
19
You need to make a more dynamic system,
Your current system doesn't store which team owns the zone, or if it's being attacked or not. You need to store that data.
Next, You're using a very inefficie...
22
Quote:
Originally Posted by Vince
What I've noticed in-game is that some pickups (health, armor) actually DO have their own effect. Or at least with some pickup types. I know this because ...
92
Usage and explanation of miscellaneous functions - Part 1
Hi there guys, Okay, So I've created this tutorial to explain how you can use miscellaneous functions and use them to make better servers, fi...
92
sscanf version to use this on targets :
pawn Code:
CMD:cuff(playerid,params[]){ new targetid, reason; if(!sscanf(params, "us[40]", targetid, reason)) { SendClientMessage(ta...
98
So you mean static == new. Both give same shit?
41
Okay, I'm making a SII/MYSQL based saving + admin system and I'm optimizing the code now.
So, I want to know some stuff:
What is the difference between new and static? Which one should be used to se...
41
new gGod[MAX_PLAYERS];
// Set it to 1 when the godmode is switched on
// Set it to 0 when player enters DM
// Add :
if(gGodMode[playerid] == 0)
{
// CODE
}
else
{
gGodMode[playerid] = 0;
//// SHIT...
17
im using SII,+ I didnt understand what you said ...
34
Okay, So what I wanna do is:
I wanna read object lines, Pickup lines and spawn lines from .txt files.
These objects and pickups and spawns change on every map.
I know HOW to read stuff from a file i...
34