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It's a scripting help section, if you wan't to know how to learn scripting just use the Search button, it's always useful.
22
Did you try what I've told you ? you may have forgot a bracket "{".
27
If its crashes you should check on your recent script, it may be the reason.
Try deleting it and re-compile.
27
Did you try to change your mysql plugin ? When I'm reading your logs, I've saw this :
Quote:
native mysql_real_escape_string () [10006af0] from mysql.dll
it may be the reason to ...
60
It doesn't function well: if(Seats != INVALID_PLAYER_ID)
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Hello guys.
I'm making a detain system, I succeded with that, but the only problem I've got is making different detained players seats.
I wan't to make the maximum of detained players 3, and each one...
38
Solved, I've found the error.
Thanks anyway.
19
Hello guys.
Today, I've started a new RPG gamemode, but I have 2 weird issues that I've never had before.
1.When I create a command to increase the wanted level for the player, it should save the Wan...
19
Make a variable that checks for it, if the variable is on 1, the mission starts.
31
Wrong section, here we ask for help and not for requesting scripters.
Otherwise, you could do it here : https://sampforum.blast.hk/showthread.php?tid=447813
20
Quote:
Originally Posted by CodeStyle175
Why are you so stupid?
No need to be rude. We are here to help and not to insult each others.
However, in order to resolve your problem @kevi11...
26
Instead of creating a subject and waste your time waiting the answers, go check wiki.sa-mp
20
PHP Code:
CMD:admins(playerid, params[])
{
new playername[MAX_PLAYER_NAME];
if(GetPlayerScore(playerid) < 50) return SendClientMessage(playerid, COLOR_RED, "You...
23
Quote:
public function lacks forward declaration (symbol "OnPlayerClickTextDraw")
• The compiler said all. You have a public function but not forwarded, could you show us your "...
33
Not directly possible, but you could make a relatively fast timer and get the position of the object you wish to move, and with some math set the position of the other object next to it, appearing as ...
23