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https://sampforum.blast.hk/showthread.php?tid=223963 SF CNRPG Stevo
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try return pawn Код: COMMAND:setskin(playerid, params[]){new HouseID;// Let the player know that this house isn't open to the public and he can't enter itif (House_PlayerIsOwner(playerid, HouseID...
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pawn Код: CMD:w(playerid,params[]){    if(God[playerid] != 0)    {        GameTextForPlayer(playerid, "~g~You godmod is enabled ~n~~w~use /god to disable it",4500,3);        return 1;...
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i used SFCRRPG and made alot of edits yes i tried :/
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i got gamemode that i took here from the forum and made huge edits on it and made my own server after years. i left he scripting about 5-6 months ago. and today i tried to run my server to comeback to...
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maybe you have the old versions of plugins redownload them
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Quote: Originally Posted by Lidor124 You know i already know this function but how to make what i have written in my first post? What do you mean exactly can you explain more
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Quote: Originally Posted by AssMunchingFool ah no its not? i think this is a custom function its an include not default function I didn't include anything new and the function worked fi...
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Your searching a function ? try this :SetPlayerCheckpoint
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use SetPlayerCheckpoint pawn Код: public OnPlayerEnterCheckpoint(playerid){     if(PlayerInfo[playerid][pMember] == 1)     {        DisablePlayerCheckpoint(playerid);      }     Se...
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try this pawn Код: for(new i = 0; i < 4; i++) {format(strLoc, sizeof(strLoc), "Loc%d", i); INI_Float(strLoc, VehicleInfo[vehicleID][vLoc][i]);}
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New function i know its in the pawno pawn Code: GetPlayerID()
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because i don't care about the killer i want the vehicles owner id.
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pawn Код: enum vInfo{    vID,    vModel,    vColor1,    vColor2,    vPrice,    vOwner[24],    Float:vPosX,    Float:vPosY,    Float:vPosZ,    Float:vPosA,    vPlate[32],   ...
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VehicleInfo[playerid][bought] this means if the vehicle bought or not (not a street vehicle) VehicleInfo[playerid][vOwner] this means the owner of the bought vehicle
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I've got a vehicle system which in it you don't lose your car just if someone blowed it. and I've got this code onvehicledeath pawn Код: if(VehicleInfo[vehicleid][bought] == 1)    {        S...
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