Search Results
Woaah yeah he fail, The message would go to self.
221
Quote: Originally Posted by Kingunit Sorry, you aren't a good scripter if you cannot fix this Haha yeah, I agree.
358
Hey ThamburaaN. Here is /AdminDutyON and /AdminDutyOFF code:- I have made by myself. You must #include <zcmd> Top of your fs. pawn Code: new AdminOnDuty[MAX_PLAYERS] And here is the code...
427
It seems to be explained more in some parts, anyways i like your tutorial, keep it up good work and i would like to see more tuts.
679
Really good map, release one with 0.3c objects too.
351
Do you even do at the right way? If not, read kc's tutorial more carefully and you will get it.
357
This code is wrongly defined, You must do that at OnPlayerSpawn callback, and SpawnPlayer OnPlayerConnect? I actually think too it would crash you, because if you spawn the player OnPlayerConnect who ...
357
Same code, But the changes in your code are: It's STRCMP and there are much spaces, Bad code lolz, But anyway good work, You converted into STCMP.
234
Check all the includes properly, Be sure you did all things right, And included a_samp include.
178
Quote: Originally Posted by =WoR=G4M3Ov3r next time, use this http://forum.sa-mp.com/forumdisplay.php?f=33 Haha yeah lol, I did not understood his Language, But i just understood that h...
223
Quote: Originally Posted by Kingunit Impossible with HTML dude ... Like Kingunit said. We cannot post anything here with HTML. It is disabled.
194
pawn Код: public OnGameModeInit(){    print("meu gamemode");    ConnectNPC("Taxista","taxista");    SpawnVeiculoTaxista = AddStaticVehicle(420, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);    return 1...
223
I think it's not released in the Gamemodes Section.
191
What do you mean I don't understand, Do you mean how to do it in Filterscript? It's already an Filterscript.. Please explain. Thanks. Regards.
300