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Thanks for your release
5,621
1,326
Quote:
Originally Posted by skiplovebra
bởi vм jim lа thằng ngu
Mмnh ko phải lа Jim, giъp mмnh đi :3
534
I would like to request FDSA furniture, because in the Gamemodes NGG Server.amx version there is no .pwn file, so when I use FS interior without interior FDSA when using loadfs server SERVER.AMX there...
534
Quote:
Originally Posted by Suttix
code?
Removing the mask off the compiler succeeds
868
Quote:
Originally Posted by Nakul
This happen with me also when i compiler more than 1k+lines but i just restart my pc and it gets fixed.
I have reset the vps but still error
868
Quote:
Originally Posted by crukk11
this usually happens when you miss a bracket
I've moved all of the sql to another table in accounts.sql
868
I transferred the mask from other Gamemodes to a failed compiler
868
If you remove the code then load the compiler normally
641
Do I want bigger baseball bats to do more damage?
When I used OnPlayerTakeDamage, I turned off pawno
PHP код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
...
641
I have successfully modified, I want to fix pickupmodel
683
PHP код:
new GunObjectIDs[200] ={ 1575, 331, 333, 334, 335, 336, 337, 338, 339, 341, 321, 322, 323, 324, 325, 326, 342, 343, 344, -1, -1 , -1 , 346, 347,...
683
PHP код:
CMD:destroyobject(playerid, params[])
{
for(new i; i< MAX_PLAYERS; i++)
}
DestroyDynamicObject(GunObjectIDs);
...
683
Quote:
Originally Posted by XeonMaster
these aren't same, please re read my post and his post careful
Okey,
I want to code not enough play time can not use and only use once
811
