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Have you got updated plugins, also do you get any errors whilst compiling?
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Viki, Why don't you just revert to using ZCMD, it's much easier and quicker to use as theres no defines required just a Код: #include <zcmd> at the top of the script. Heres the link: htt...
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Hi, You need A LOT more coding than just defines as you can't just define something and expect it to do what you want you must have the commands, the enums, the stocks and callbacks, not just the def...
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Hello, Please contact your host and ask for the hostname not the host ip, as I had this problem and it worked with the hostname, but not the host ip. Thanks, Thomaswilliams
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Hello, Do you have any errors in the script as it's working for me?
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Hello NNek, We need your house system code to help you. We need to check the code to see if there is a mistake in the code. Thanks, thomaswilliams
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Hello hellboy4444, Please try compiling or using a different Scripting Program
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You need you check this thread, It gives an in depth view of how to make a textdraw: https://sampforum.blast.hk/showthread.php?tid=328267 Regards, thomaswilliams
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Ok, done that now I got errors undefined symbol"mysql_query"
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Код: Error: Function not registered: 'mysql_query' Error: Function not registered: 'mysql_connect' Error: Function not registered: 'mysql_insert_id' Error: Function not registered: 'mysql...
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It is impossible to have "No colors" but you can change them, the last 2 sets of numbers
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I have took out anything new I have done, but still it just doesn't want to compile?
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Hey I have a 128k line script and it crashes when it starts to compile? I have run it through a bracket finder and no missing brackets
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The problem is your plugin thats in the plugin folder is not the same version as the include in the Pawno folder, re-download Streamer, install it and re-compile your script, +rep if it worked
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How do you remove a building without using that tho?
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Ok just, I don't know what to show: Here is my showfuel / hidefuel PHP код: stock ShowFuel(playerid) {     PlayerTextDrawShow(playerid, FuelText0[playerid]);     PlayerTextDrawSetStr...
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